Right, that’s my point; PUBG doesn’t fall into this problem because it’s 90% hand-designed with just a little bit of randomness to keep things fresh, but doesn’t depend on that randomness to the point that it drags the game down.
Right, that’s my point; PUBG doesn’t fall into this problem because it’s 90% hand-designed with just a little bit of randomness to keep things fresh, but doesn’t depend on that randomness to the point that it drags the game down.
One could argue that this is what PUBG does. The actual level is hand-designed, but the loot drops are all randomized, so you still get that thrill of not knowing what you’re going to find.
Another good antidote to this problem (which PUBG also leverages) is to get your variety from players, instead of an algorithm.…
> the experience starts to feel monotonous in some ways. It doesn’t really matter what’s behind a locked door if it’s only one of so many possible designs. You are always aware of the cold, automated process that created each new space.
I’ve only played PUBG (I don’t much anymore). To be honest, though I’ve never played it, I think Fortnite is probably a better game; it’s tighter and has some really neat mechanics like the building and the “rocket riding”.
But given all that, I still think it was really scummy for Epic to copy PUBG so directly (to my…
Allowing your sandbox game to launch with tons of bugs is practically a marketing technique at this point, for how much free publicity its clips will get
Less getting sniped and less spending 20 minutes meticulously gathering loot only to be killed by someone you didn’t see sounds great. The most fun moments I’ve had in Battlegrounds have always been the ones where another player and I see each other at roughly the same time and have an actual shootout. It sounds like…
Gee, maybe this wouldn’t be such a big deal if they’d enable SD card backups of save data
*shakes cane* BACK IN MY DAY
I’m amazed they were able to port it to mobile devices, but now they have no excuse not to port it to Switch
This is why I could never play Hearthstone more-than-casually. One thing that’s great about the Pokemon TCG (and maybe Magic too? I’ve never played it) is that there are tons of cards for navigating your deck and getting directly to what you need. There’s a little bit of chance involved, but a good deck - once it gets…
This is representative of the reason I’ll never buy an Oculus: It’s a closed, controlled ecosystem. The fact that the basic functioning of a piece of display hardware - no more than a really fancy monitor, when you get down to it - is dependent on connecting to an online service is completely absurd.
That camera tilt. Is some Serious Game Feel™
Knowing Nintendo, they probably literally didn’t know moderation was a thing and got flooded with inappropriate content from trolls.
Do news stations just search the internet for “military stuff” and throw together clips from YouTube or images from Google?
Seems unfair to lump standard $20 expansions in there, given that they’re the... non-predatory type of paid content.
If it’s like Splatoon, it’ll actually make aiming much more precise. It seems silly, but it’s almost like having a mouse.
Also, I’m really really glad they’re taking care of the numerous bugs and performance issues. Those were frankly pretty unacceptable for a $60 AAA console game.
The eyes. Why the eyes.
This guy sure should be hired by... somebody.
...used games salespeople across the country are saying that they’re not seeing many Wii U trade-ins.