Sounds like fairly standard early-access-game mechanics, but the art style is quite charming.
Sounds like fairly standard early-access-game mechanics, but the art style is quite charming.
It’s early access and open-ended, so that’s to be expected. Also, since you so rarely encounter more than a couple other people at a time, it’s reasonable to not spend much time optimizing for scenarios like those in this video.
Everyone’s missing the real story: Mike Pence doesn’t actually know how to read.
No gameplay footage? Boooo
I don’t see any problem with the “ghetto latte”. If anything, it saves the employees some effort. I might feel bad doing it at a local coffee shop, but not at Starbucks.
Instead of thinking of the Zelda series as a set of works which had no effort put into their continuity (probably the most realistic interpretation), I prefer to think of it like different re-tellings of a common mythos. Just like real-world mythologies, different people tell different versions of the story with…
In the 7 or so years I’ve had Steam, I don’t think I’ve ever once looked at someone’s profile.
Stuff like this is why I haven’t cared remotely about GamerScore, Trophies, etc. for years. It’s all totally arbitrary, and focusing on something pointless like that takes away from the actual things you’re playing. We don’t need our gaming to be gamified.
Those jiggly polygons the PS1 had were so terrible. I always had the impression that models in N64 games felt more solid, while PS1 visuals looked like cardboard, but it wasn’t until much later that I understood why.
Those government workers deserve a medal for professionalism.
Irony and comedic timing never get old
I think the most appealing thing isn’t the graphical update, but having the online community revived. I spent so many hours playing this MP in high school, and that’s something you can’t really get back just by digging out your old copy.
Still, $40 is too much.
Man, that backdrop is freakin gorgeous
I’ve never seen one in person and been like, “man, that really does look a whole lot better”. That said, they’re becoming cheap and ubiquitous enough that if my TV ever died I’d probably end up getting one. But more from a place of “why not” than “I need one”.
This is different though. Most fan projects are truly original evolutions of Nintendo concepts, and wouldn’t ever impact Nintendo’s sales. Pokemon Uranium wasn’t going to stop people from buying Sun and Moon; if anything, it was free marketing and added growth to the Pokemon community. AM2R, on the other hand, was…
This is the first of Nintendo’s many denials of fan projects that I think is actually reasonable. I’ve never seen one before that was stopped because Nintendo happened to actually be working on a commercial product that was basically the same thing. Usually it’s just “Myeh myeh only we get to do anything creative…
Man, fluidly preventing every possible lethal scenario in an open-world game has to be a massive technical challenge. Very interesting feature.
Here’s to more games that can be described as “a dang hoot”.
The attention to detail was unmatched, and the games still hold up (I’m replaying the first one right now). Rain drips down your visor, steam fogs it up, you could see your face reflected by bright explosions. I remember this one mirror on the wall that actually showed your character when you walked by, which was such…