YES. especially demon’s souls.
YES. especially demon’s souls.
why is it that designers think that repetitive design is a good thing these days? do they think that they can hide that with enough fancy window-dressing? Is this a mandate from companies just to pump out shovelware, thinking that we’re by and large just ignorant masses?
not necessarily. I don’t know all the specifics, but couldn’t she just have avoided engaging the reddit person instead of going nuclear on him? most people in other places either speak diplomatically, often not answering the original question, or simply don’t answer at all and feign ignorance.
boo...I can’t atrend the sdcc. 😭
on a slightly related tangent, I wanted to love mgs3 when it first came out. I do love most of it, but just based on the controls, it was torturous and I can’t figure out how I made it through the first playthrough. Modern day me has no patience for such awful controls.
MGS1
come to think of it...this’s probably not about losing revenue from in-game purchases within Fortnite. It’s about losing the hearts and minds of people to other consoles I guess; if Sony allows cross-play, it leaves a bit of a window for people to pick up Xbox instead (with Nintendo still retaining a 2nd console…
the Federal government should just lay down the law and force all systems to be crossplay. Of course, they can’t seem to get a handle on net neutrality so leave it to the Fed to fuck up cross-play rules too.
Microsoft started this whole mess for charging online for MP. Everybody else just follows suite...
I’m surprised the COD4 kool-aid wasn’t stronger than the Fortnite kool-aid.
I’m surprised the COD4 kool-aid wasn’t stronger than the Fortnite kool-aid.
this’s been a problem since online MP on consoles was a thing. Why the fuck wasn’t Microsoft on the cross-play wagon back when COD4 came out? I paid for two separate copies of COD for a year or two before I just gave up. Anyhow, I couldn’t give two shits about Fortnite cross-play. I do agree however that Sony should…
there are certain open world titles that are prone to this issue, and that’s due to their weaker design.
repressing opportunities to have fun and be a kid only works for so long and can manifest itself into having a lack of self-control in adulthood. I’ve seen it in others, and to some degree, I suffer this as well now. more important I would say is how to maintain balance between work and play. either of the…
all things in moderation...
“...those kind of fastfood games” - your post is making me crave chicken nuggets
I miss Crusader.
thanks for the breakdown.
lol.
Good going, chicken little. ^_^