I'm just trying to say that this doesn't need to become a Battlefield vs Call Of Duty thing.
I'm just trying to say that this doesn't need to become a Battlefield vs Call Of Duty thing.
Except Star Citizen's area's aren't procedurally generated.
I was talking about the parkour and also because the multiplayer will provide the storyline with cutscenes, objectives, and npcs like Brink
Star Citizen is not an MMO because you can play it offline.
They made Source look like Frostbite it's amazing.
This is like Phantasy Star Online as a shooter, I dig it.
That game is pretty damn close, but not enough.
This game's vibe reminds me of Appleseed.
They straight up said there's no kinect features at all.
This game is like Brink meets Shogo Mobile Armor Division. I'm so ready.
Oh ok, I knew you could walk around outside your ship in cities, but I didn't know there was shooting.
Star Citizen is not the same type of game. Star Citizen is pure space combat and trading, this is space combat and planet ground based exploration. It's for a different audience.
This is literally the game I've always wanted.......other than a Battlefront-Style Macross game.
It's so OTHER people can see your character.
It's only diluted if it's the same genre
Where are my Tool albums when I need them?
spoilers:
the map packs are free for Killzone Shadowfall.
So are saying are drones ok elsewhere?
Also Drakenguard 3, and now Persona 5 in 2015ish probably