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Weighing ingredients for cooking with your poop covered phone. Nice?

For the toilet issue, not everything is about germs. Dirtiness is not only about germs.

Isn’t this like Mass Effect’s dialogue wheel?

It’s really not that hard to understand. Most people would just leave these videos play in the background while doing something else. It’s replacing TV show reruns that we used to have on in the background.

Still hasn’t rolled out for me yet. I hope that they included some keyboard control.

I always find his reverse blade concept ludicrous. He’s whacking people on their heads and back of the necks with a solid piece of metal. Most likely a few of those died from internal hemorrhage.

I once bought some live lobsters and the young cashier just kind of freaked out a bit. It was her first time seeing live lobsters and she was reluctant at handling them (although they were in heavy duty plastic bags). Then she proceeded to stare at me in horror, like I’m some kind of monster for wanting to cook and

Radiolab did a fascinating piece on pro wrestling. How it still manages to be successful by leveraging audience participation:

It's from a developer's point of view. When they have to choose between a group of great games, they will value new conceptual or technical achievements more than anything else. Middle-Earth has the nemesis system, which is totally new and feels like a next-gen concept.

Totally agree with you about how Zod would have reacted, so that situation would have been inevitable. What actually bothered a lot of people is the lack of trying to minimize damage by Superman. This whole issue could have been avoided just by showing Superman trying to get away from buildings (whether he succeeds

The bad dialogue really hurt this short. Everything else was pretty good.

Very impressive. But that's just really bad editing on their part. Why would you walk off camera right after you've proven that the knives are real? That just begs for people to question how real those knives are.

Because of muscle memory, I clicked on the fullscreen button without thinking. I immediately noped out of there.

A Star Wars total conversion for the space-based 4X strategy game Sins of a Solar Empire: Rebellion, based on a similar Homeworld 2 mod called Star Wars: Warlords.

It's not an issue about caring about the lives of the little sims. It's a problem about how the factories/houses/business/schools are populated. In my game, there was a clear demand for a university, and the only open space left was in the upper right corner of the map. No one went to the university at all because

This is like the only panel this character that looked like that in the first book. It's more of a mistake/bad drawing then "evolution". The next frame on the same page he looks more like the picture on the right.

Sure, but don't know if the Canadian dig was necessary. I'm Canadian and I'm hurt...

I really liked the look of the armor, but the fact that you can't remove the helmet even in the non fighting environments killed it for me. One of the best part of Mass Effect series was the acting and facial expressions the characters had. It was one of the early games that didn't have characters with dead eyes

Don't care about main discussion.

It doesn't look bad. You've got to be more open minded, especially since you've probably ate the same type of combination of food in your life and haven't even noticed.