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This is why anytime I find a good rip of the game on youtube, I run it through yt-download. I don’t expect that stuff to stay up, but there’s also no legal way for me to purchase most Nintendo soundtracks, especially the older stuff. It’s a bit of a shame really; I’ve already bought the games, and I *would* buy the

If I remember this correctly, for all the ports of the PS1 original they’ve been modifying the Draw mechanic to remove the arbitrary 9 spell cap, which means you can draw in the double-digits per turn. That adds up in a hurry; while it doesn’t exactly make “waste a turn and watch a long animation” gameplay any more

True! It’s an unoptimized experimental mess at the moment. But he’s recently picked up an AMD card, the developer of OptiFine has added proper support for that line, and those cards tend to be much cheaper. I’m optimistic, but not enough to recommend the project to just anyone. He seems to be gearing up for another

Meanwhile, Sonic Ether continues to be hard at work, producing frankly jaw-dropping results with real-time raytracing. If you have a powerful PC, it’s worth keeping an eye on this project as it progresses.

I mean, really that’s reading a bit too much into it. The page was clearly posting “Top Fortnite Streamers” and I’ll bet you a nickel that if you happened to check on that particular search query on any other page, the porn would have been at the top there too. There were some other sketchy looking streams in that

See, that’s what I thought too! The 3DS works the same way, so if they’re trying to spin “unique key per-game” like... hooray? That’s a default feature they get for free? But no, that announcement is *really* leaning into the whole blockchain thing for some reason. It’s kinda bizzare. I’m really interested in seeing

So in the best case, this is a marketing spin on a unique multiplayer key per cartridge, for easier DRM / banning cheaters. In ... a Cooking Mama game. This is a game where cheaters run rampant? How does multiplayer even work?

Honestly though, why give the negative reactions the whole article? This should be an incredibly positive message, and yet we’re focusing on a tiny sliver of the population because they are being loud and toxic. Since they’re probably doing this for attention, maybe it would be best if we shine the spotlight elsewhere?

Edit: Looks like I’m wrong! I asked about this on the youtube video, and Balancing Monkey Games replied:

> There are exactly 12 pentagons, but they’re cunning hidden under a rug. Or the mountains :)

So, it’s almost certainly a subdivided icosahdron after all. Very neat!

Hmm... not quite. At every location in the projected sphere where there was originally a vertex on the Icosahedron, there is a *pentagon* instead of a hexagon.

The easiest thing to do is to put your left hand on the *d-pad*, which also handles movement and strafe in solidare mode. Then put your right hand in the center, and control the camera with the analog stick. L works to aim, and you can still easily tap A/B for activations.

I just don’t understand the animation quality. I realize they have a scope issue, but this is also the makers of Pokémon, *the* biggest cash cow in all of gaming. How is even a marginal improvement in animation quality not in the budget? I don’t even want crazy sweeping cinematic camera movement with custom attacks

Personally I’d be pretty happy if they just ported Pikmin 3 to switch, where it could have a second chance at life. But I’d be *ecstatic* if they were working on a Pikmin 4 as a switch native.

Nevermind that pretty much *all* of this is solved by typing a few choice words into a search engine and clicking the images tab. Even in “safe mode” it is ridiculously easy to find, even on accident.

Found the rant.

Still better than the trailer

> Obligatory reminder: in-universe, Pokédex entries are written by 10-year-old kids: So take them with a pinch of salt.

Even better, the recent update to Kinja has started randomizing the CSS class names, making it infuriatingly difficult to consistently block page elements. I suppose that is out of Gizmodo’s hands since their parent... I dunno, somehow makes money by continuing to shove this crap in front of the eyes of those that

Now playing

For a good overview of *why* this is likely the case, New Frame Plus recently did a retrospective on the battle animations in the mainline Pokemon series, talking about their built in scope problem (800+ animation sets!!!) and how the design team has tackled the issue.

Oh, thank you! In retrospect, I’m pretty sure I must have played Forza Motorsport, because the arcade comparison felt like it came out of left field. That makes a lot more sense.