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Oh man, that means you missed out on Kirby 64! Do yourself a favor and check out that game. I remember that it also used the D+Pad for movement, and had a really unique ability combining system that I don’t think has been re-done in any of the later games.

The iQue player also has a distinct advantage in that it doesn’t lag the way a physical N64 console does; its emulator, although still officially sanctioned, is just a tad overclocked. This makes it particularly attractive for certain categories, especially Any%, where several normally quite laggy end-game cutscenes

Heather, the Twitch embed in this post is set to autoplay. I think this is their default, but y’all are normally pretty good about disabling autoplay on these, so this one probably slipped under the radar. Took me a moment to figure out which tab was playing audio. :)

Can anyone find the actual movie scene? I’ve been scouring what’s available on Youtube and it doesn’t seem to be uploaded anywhere. Supposedly it’s around the asteroid sequence; I feel like I just don’t know what to search for though.

Were this a joint warehousing product, you’d be on the nose. In this case though, the product did not arrive in an Amazon box, which suggests very strongly that the third party seller sold and shipped the item directly. I’m with the judge on this one; it seems like Amazon was reasonably on top of things here.

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“The movie, due out in November 2019, will be a mix of live-action and CG, and is also amazingly the first time the 27 year-old Sega character has appeared on the big screen.”

To expand on this, the CPU in the NES is in no way capable of generating an RGB signal via the expansion port, primarily due to its clockspeed. The PPU in an NES is clocked 3x faster than the CPU (on NTSC anyway) and still manages just one pixel per clock, and that’s with some major simplifications to its NTSC signal

I’ve tried streaming services like these and I just can’t enjoy them. There’s juuuust enough latency between when I press the button and when the action happens onscreen that I notice it, and it kills my suspension of disbelief. It’s always there, nagging in the back of my mind.

Can anyone explain the rationale behind the no tipping policy? I’ve seen this at a bunch of different places and it makes me really annoyed at the management of the place. Having worked in retail, and in the food industry, I fully appreciate the level of crap those workers have to take on a decent basis, so when I

Second to last paragraph, I’m pretty sure you meant *unencrypted sites using HTTP. Encryption is only enabled over HTTPS, which I’m sure you know; that seems to be a typo.

Ignoring any puzzle elements, I’m strongly reminded of the Viruses from the Megaman Battle Network series. Almost all of those words are chip types you can obtain from fighting viruses, and the abbreviations are in line with the series as well. But a Virus isn’t an animal... I don’t know if that’s helpful.

This can be reduced somewhat on current models, but usually not eliminated entirely. Check your TV’s menu options for a special low-latency “Gaming” mode, and disable all the picture enhancements (upscaling, motion correction, even the Sharpness filter) to reduce the delay as much as possible. That should help, maybe

Right, you’re absolutely correct. The timing is really hard to get nailed down in a general sense, such that it’ll work correctlty for all games. Unless your emulator is extremely hardware accurate (hard to do without sacrificing performance), it’s pretty much going to have weird timing bugs that require workarounds

That... shouldn’t necessarily be the case with a good emulator. It’s very possible to recreate the timing of the original hardware well enough to have identical performance, especially when you’re working with a known game.

Funny, I ran into this issue just this week, as I was putting the finishing touches on a port of my NES emulator to the browser. I worked around it by adding a click event to the body of the whole page. Since the user needs to click on the the page once to play anyway (otherwise they get no button input), I can simply

Honestly, they are testing the waters with the NES games on a subscription, and that’s probably what they should run with. Having written two old school emulators now (NES and Gameboy), I can appreciate that the technical side of virtual console is complicated and takes a ton of work to get right. If they’re not

Users: “We want to disable all autoplay in Chrome.”
Google: “Here, we applied an algorithm and additional data tracking to make autoplay muting happen out of your control, and fail seemingly at random.”

Seems legit.

No, it really doesn’t, not in this case. A Net Neutrality violation would be Comcast allowing their internet customers to dodge the data cap for only some websites. They’re not doing that, they’re instead offering to remove the data cap for free as part of a bundle, for *all* internet traffic.

The good news, if you do decide to return, is that the task breaks itself up quite nicely. Other than the hint art, most of the moons are quite easy to come by, even the newer “moon rock” ones. I found that I could return to the game after the credits, pick a world, and just grab as much as I could, stopping when the

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If they would simply update the Switch’s eShop to use the background music from the Wii shop, and make no other changes whatsoever, I would be perfectly happy and content.