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I find that modern games which create their *own* limitations in visual style tend to feel the most creative to me. Take Little Big Planet with its playful sock puppet characters, or Minecraft with its intentionally low-resolution textures and simplistic models. Introducing constraints helps an artist to be creative

FFX was one of my favorite takes on the action bar concept for all the right reasons, and it did so by eliminating the “action” part entirely. I don’t think any other game in the series made it quite so obvious how effective a simple Haste spell really was; it very much turns the tides of battle in your favor. (Or out

Even the Most Recent button has issues; I notice that I still miss posts from my friends (they just never show up) and worse, every couple of days or so, Facebook has switched back to the curated list and I have to manually switch it back. (I used to solve this with extensions, but the technical arms race of keeping

The next best thing is to download the ISO (or use the media creation tool to make a flash drive) and use that, instead of relying on Windows Update’s version. For whatever reason, we seem to have the most trouble with the downloader, but doing an in-place upgrade using the latest disc rarely has the same problems. (I

Speak for yourself; having shared hotel rooms with many an early riser during travels, I prefer the lights not blind me when I’m attempting to sleep in through their alarms and showering tomfoolery.

Are there any videos of the incomplete renders floating out there? I guess this is one of those cases where if you missed it in theatres, it’s really hard to find again, as the company will cover it up in all the future releases.

You know... I *have* seen Ender’s Game. I didn’t even realize what a good reference it is for that technique, and you’re right, it wouldn’t work at all. Hrm.

Now all we need is a bodysuit that can tense up when you rest your limb on something so that you can actually lean on virtual objects.

I was not aware of the wizard thing! That is very cool; I went for the super spiky haircut at start, and now I’m regretting it a year later.

I remember Fate of Atlantis. I never could get past the damned snake as a young kid though; I should go re-find that and see if I fare any better as an adult.

I’m willing to forgive a *ton* here due to the circumstances of this game (seriously, the amount of love and dedication from this one developer is beyond ridiculous) but I agree with you so far. They feel very achievement-y, like a trophy to earn, without any real conflicts to solve.

What if you’re charged with protecting a child? More likely, what if you’re a parent raising a child? Lots of folks in the air force have families, and even if it isn’t important for work, it’s good to know anyway.

48 participants is an *awfully* small study. I think this is a fascinating find, but it needs more research. I’ve always felt like 8+ hours is too much sleep for me; I tend to feel best around 7-7 1/2 hours. I’d bet this varies a bit from person to person, and with a large enough study, may even vary by age, or

I’ve always wondered if it would be possible to steal typing data by listening to an audio stream of a user’s keyboard. (Like, say, through a livestream on Twitch or something.) Surely each key on a keyboard has a fairly unique strike sound (esp. when coupled with that user’s particular typing habits) and could be

I can’t see this happening though; “randomly speeding up and slowing down” would cause all sorts of quality issues in the final print. At least with my own 3D printer, the quality seems to be the most stable for long, consistent runs, and the least stable for short passes or quick, sudden movements on the part of the

It would; however, there’s a very good chance that dive was a *dignity* dive. He didn’t bother trying to readjust downstairs until he had concealment, very likely because he was fully aware the cameras were rolling, and was trying not to have exactly this article get written.

For not being a programming expert, that explanation is pretty spot on.

What I want to know is, how patched are the games? Do the glitches still exist in them? What about things like the whirlpool bug, where you could keep DV training pokemon past level 100 by putting them into a PC, then pulling them out again so their stats would recalculate? (And how on EARTH do they plan to up-convert

I’ll be very surprised if it still exists; I strongly suspect the games will have the their glitches patched out.

I’m not so sure on polygons; sure Link and the main characters all have higher quality modeling (this is plain from screenshots) but the levels themselves still look fairly bland and polygonal. Then again, they looked like that in the original; even on the Wii it was easy to spot the polygons in the scene geometry.