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blankix

No, I don’t think that’s what he means. There are several virtual console titles that are available for purchase on the old Wii, the new Wii U, or the 3DS. Same game, same exact experience, ported to different consoles. If you purchase that game on one system right now, you have to purchase it *again* if you want to

I’m a completionist, so I’m going out there trying to finish all the heart quests and little side jobs. I’m out-leveling most of the areas *easily,* without trying, because there’s just so much to do, and I enjoy doing nearly all of it.

A friend of mine was working on something similar to this for a while. I’m hesitant to use Perch itself because I can’t find the source code. Does anyone know of an open source utility that is similar? This is just a great idea for old hardware that might otherwise not have any use.

If you’re poor, you really *need* to learn basic cooking skills. This link right here:

Dear Nintendo:

I personally think paid mods is a great idea! I just don’t think Skyrim was the right game to launch that idea with, *especially* not so many years after its modding scene had become established. Skyrim was already waaaay too invested in being an open modding scene, with people borrowing each others works, and not

I think the problem is really us. Where do we get off requiring a steady stream of updates? I don’t think he should have gone all cold turkey, but he also doesn’t have to release something every week. Or even every month. They’re a pretty small team; l’m amazed they’ve made all the progress that they have.

I feel like that’s kind of the point. These mistakes *feel* like rookie mistakes because quite frankly, they are. The original design team wasn’t perfect of course, and no game really is; the realities of time investment and development costs mean that you won’t get all of these points right all the time. But for

You are not a monster: Super Mario Sunshine is one of the harder games in the series, not helped by its finnicky platforming controls. I love the game, but I’ll also freely admit that it would have benefited from a lot more polish.

I can confirm this. This is a required practice on Xbox Live Arcade for any publishing whatsoever (I developed for it for a College project which never went anywhere) and I’d imagine also a requirement for retail games on the console. Many, *many* games are platform agnostic at the start of their development cycle,

Man, I played the *crud* out of that game, and I only had the demo disc version from I think Pizza Hut? It ran out after a timer, and I got good enough at it to play all the way through quickly and run out of demo content, which was harder than it sounds. (The timer was pretty short, and would kick you out about

I still feel like it’s irresponsible to stream during a league game with a connection that can’t handle it. Especially if you’re going to then complain about the Lag that it causes.

I’ve been playing LoL for years, and I wouldn’t have thought of doing it this way. I employ the “open the shop UI up during the recall animation” strategy, minimizing the wait time for buying items, and typically have my upgrades in place well before I’m healed up enough to want to leave the fountain area. This

I love the anatomy here, like the artists intentionally drew it as badly as they could. Represents all the old box art I’ve seen quite accurately.

Now playing

Points for trying. But, there are no hammers in Minecraft, and as much fun as it is, I wouldn’t liken most of it to programming.

This is level of detail gone horribly wrong. Very cool! I’d be interested in learning about the algorithm the game is using to determine when models should switch their LOD, and figuring out what causes that algorithm to get stuck. It looks like something as simple as maybe a camera reference getting clobbered

Hey, I buy those... wait... no, forget I said anything.

Ooo-kay, that’s enough internet for today. Goodnight y’all.

GW2 uses heart quests for Farmer John-type quests, which don’t even involve dialog unless you go talk to the farmer. As soon as you are in range of the quest objectives, it automatically pops up the requirements on the right side of the screen. Complete the quest, and you get the reward automatically, you don’t even

Have there ever been guns in Pokemon in the US? I know there was one in the Japanese airing, but I thought it got edited to a Pokeball in the states.