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Zelda is a *much* slower game, especially with Wind Waker onwards. It does get more difficult as it goes, but Nintendo is very quick to introduce a tool, then give the player lots of time to get accustomed to using it, to understanding the level hints that show you where you can use it, etc etc. It does this on

I find this quite odd; motion capture typically isn't done in real time like that. (Weird kinect shenanigans notwithstanding of course.) But then again, this is a movie; that'll help the non-technical people understand what's going on, and it's technically plausible (just not usually done) so meh.

Yay, I'm glad I'm not the only one that immediately thought of all these problems. You elaborated here far better than I did.

I'm going to be a big party pooper here: The first gen games wouldn't really work with this system at all.

I could not agree more. This aggravates me to no end with the 3DS games too; any time I have to tilt the system, the whole screen goes with it; it's cumbersome and really annoying, and in nearly every instance it's for some goofy function that could have been performed by the circle pad, or by a touchscreen function.

I can't see this really being the case. Though, to be fair, 4J Studios are really the ones developing the Xbox (and PS4?) version, and *they* might be in an arrangement like that.

I own it on PC, Xbox, and Android. I actually have two accounts on PC; I use one of them as a camera for timelapses while I'm building stuff.

I couldn't beat that on my keyboard; I plugged in a 360 controller and everything got easier. It's weird; I usually prefer PC controls for everything, but that game just responds better with a pad for some reason.

Good lord, they did this on 360? That makes it several times more impressive!

I strongly suspect that "every PS4" is meant to indicate that each PS4 can potentially stream, not that all of them will be doing that by default. I'm nearly certain that, with the exception of maybe your friends list, you'll need to explicitly ask the console to broadcast your stream to the world at large.

I can think of some problems with compatibility.

I suspect there's some LCD capture goodness going on to make this work. Did you come up with a solution for seeing portals within portals, or does it just limit the depth to two?

So, what's *actually* going on here is the game has a list of presets for various parts of the face (and attributes and stuff) and it's trying to line up the shapes and sliders to closely mimic the person's face.

I think you're on to something. You found a wife who was not only willing to put up with a ren faire, but was probably excited at the thought? Bravo sir. Bravo.

This has always struck me as unnecessarily odd. Sure, someone looking at the screen can guess the length of my password with the asterisks there, but it's no different than someone listening to the keystrokes themselves; my keyboard isn't exactly silent.

Eye contact for me is an automatic thing. Mostly, it's because I'm a male, and it seems like the least awkward thing to do when conversing with a female. If I make consistent eye contact, it doesn't look like I'm checking her out; it feels genuine.

That was great until Windows 8 came out, and they rolled the scanner into the OS. Now it's included on every system, which makes it far less useful; any decent malware writer out there will include code to disable MSE first thing as part of the exploit. It's broken on principal.

That's the space that one particular cartridge takes up in the shell. Every cart is different; a great many game carts included all sorts of extra computing hardware directly in the cartridge (Super Mario Bros. 3 had an extra sound chip, many SNES games had the SuperFX chip for 3D graphics, etc etc) so there's a lot

This is possible, though unlikely. I've noticed that there seems to be a timeout of around half a day (maybe a full day?) which prevents you from tagging the same person multiple times. Assuming the stored data respects this timeout, you should only get unique tags from the various zones if you were to pass many of