bentenpenny
BenTenpenny
bentenpenny

My thoughts almost exactly. Each of their videos is about something that would normally warrant a totally overdramatic article on its own.

I made Venom wear a glider and had him scale the buildings by clawing into their walls imagining him to be Goliath so I would be game for a Gargoyles set anytime.

The huge problem with Disney Infinity was Disney’s ignorance regarding their figure LineUp.

They were too arrogant to see that not all of their movies would resonate well with DI’s playerbase (or people in general).

This poll is the epitome of Disney forcing their movie content onto the game despite its audiences not

Was it that bad this year?

Nah, this might be a big deal on some outlets like Kotaku and on twitter, but outside of that people don’t really seem to care or at least don’t feel the need for outrage.

The announcement of Hogwarts Legacy was well received outside of those outlets/networks ... the like/dislike ratios as well as the comments are in

The main story of ESO is about you being the soul shriven and ends with you and some lore NPCs defeating a daedric prince.

SWTORs main story sees you becoming some sort of big shot in your respective class story.

While “chosen one” might have been an unelegant description for this, the fact remains that all those game

I absolutely agree.

But I do think that it’s - in part - a technical issue indeed. I believe that the industry should have persued the Warhammer Online -> Rift -> Guild Wars 2 concept of public events while developing it even further into large, dynamic, impactful mechanisms that create a breathing, living and

The “choosen ONE” has always been a strange trope to go with in regards to player characters in mmo storytelling. An outright stupid one as well considering that the game’s main selling point is the fact that thousands of other people are playing the game at the same time.

Here’s a different take on this:

Western RPG because I am a sucker for creating my own main character. This is a must for me and will probably get me to buy your game no matter what genre it is.

I feel the desperate need for a Schreier piece about how this multigazillion dollar company with absurd amounts of data on what people purchase can put out two games as terrible as Crucible and New World.

Big homes in ESO are roughly 80$ or more. No furniture included, limited to half the item slots if you are not subscribed and allowing a maximum of 24 people inside (the entire population of a FO76 server shard btw).

One game that handles death really well is Outward.

If you die you only get incapacitated while a loading screen with a text box pops up, telling you what happened to your character afterwards.

If you loose against a group of bandits, for example, you might find yourself in their camp, stripped of all your weapons and

It’s like the little faces from the google play store mobile games got their own game!

I need to constantly remind myself that this is an Amazon game, because everything about it feels like an MMO someone ordered from Wish.com ...

I prefer physical ... or dirt cheap digital.

Well to put it differently ... I don’t want to believe that I - the guy infront of the computer - is part of the game world, instead I want to be able to constantly visualize the character I am ‘immersing’ myself into.

If I want to play a sexy toreador temptress I want to see that character. The hair, the dress, the

I have a feeling that this game will not be very good.

So they finally bought Funcom then?

Damn ... would I love to write “lore” around this kind of crap. Writing ridiculously detailed bios for all the different players would be an amazing job.