What a shame. I wonder if Spielberg's adaptation he was considering years ago would've been any better?
Well, Nintendo has already started adding micro-transactions in their games with DLC in some Mario and Fire Emblem games.
Not going to even try to support your opinion? I'm afraid just a yes or a no isn't a valid argument. Try again.
Yeah, it's a weird argument to be "but I waited to buy a 3DS cause I bet they would release a better version but I'm mad cause I didn't wait 3 years for the EVEN BETTER one". I mean, what, is a company supposed to not try and improve their products so you feel better about whenever it is you choose to invest in their…
Feeling alienated like that is how cell phone users felt at first too, but you see how the industry has changed where, as you said, you chuck them for newer models yearly. We're just in the process of that happening with handheld games.
Welp I successfully avoided that big leak until I read this article. Thanks.
It's just how the tech industry is nowadays. I mean look at cell phones. Releasing new versions every other year with different enhancements. Same thing here.
I'd suspect the cutscene was just for the presentation. Unless it's a game of hide and seek, once you discover the infiltrator it's over? That'd be lame. Though based on the E3 demonstration it ends with the player being alerted of an infiltrator, so one of its cameras or soldier discovered the player, and it instead…
I'm in the same boat as you, buddy. I miss MGO. Hope it's still coming.
I bet that's the sequence of numbers the english radio transmission said the father who murdered his family was repeating. Which, I theorize, is the answer to one of the baby-cry puzzles. Last I checked people figured out you need the microphone plugged in to solve it and I think the sequence of numbers the radio…
You know you don't have to play it with any of the "silly" things, right? You can choose how you play. Serious, silly. The game gives you a wide variety of choices. How kind that be bad in the interactive medium of video games?
On humor Kojima, the writer and director of the series, has this to say:
"My games are rather stressful games, where you have to play for a long time. When you have to infiltrate you have this constant stress of "When am I going to be spotted?" So there's this constant tension. And this is something similar to what…
I love how Kotaku ruins all the little surprises in their headlines. Can't even let us be surprised by the end of a 2 minute video. Ah well, what can you do? It's too much to expect otherwise.
Nintendo hasn't figured out the DLC thing yet, have they? They'll get there, they'll get there.
Majority of Genesis games seemed to have similar problems they described. I think it's because a lot of the games had giant, detailed sprites and you could barely see anything in front of you. Ever play, like, Vectorman? I can't tell what's coming up ahead of me! And it's not as fast a game as Sonic.
It's laid on rather thick, yeah. That's why OP and other even brought it up. But, hey, maybe you're right and a Deadpool in film instead of on paper just isn't for me.
But he doesn't break the fourth wall in every single panel of the comic. That's practically what this test footage equated to. So, no.
This may become the greatest show ever made.
Hopefully they over-did it since it is just test footage.