bakkenhood--disqus
Bakken Hood
bakkenhood--disqus

The main thing I took away from The Ladykillers is that Marlon Wayans, like Adam Sandler, is at least capable of being funny sometimes as long as he's taking orders and not giving them.

TIBETAN BUTTER TEA USUALLY CONTAINS BARLEY, i.e. is food. If you're using your buttered coffee to make oatmeal you might have something, but don't blame Tibetan monks for your bad idea if you're going to skip a step.

These are n't are the reply I'm looking for.

-Chewbacca
-Zaalbaar
-Lumpawooroo or whatthefuckever
-Are there at least two more of them?

That seems to be the unofficial rule with sci-fi. I swear I'm the only Mass Effect nerd out there pedantic enough to not capitalize "turian" or "elcor," aside from the Mass Effect nerds at Bioware that write the canon content with un-capitalized species names.

It wasn't effective enough to be a game-breaker or shift the balance of combat. I never understood why they scrapped it.

I've never picked In the Zone, figuring Double Tap is less likely to screw me over if my Disabling Shot misses or I need to get two bolts' worth of damage into that Sectopod (<- what kept my squad alive in my first fight with a Sectopod) or all my targets are in cover. How does it work in practice?

Suddenly I'm glad I didn't get that expansion.

I'll be fair here; speccing Farouk with Snap Shot did kinda save my bacon once. During a poorly executed assault on a UFO bridge with three sectoid commanders, my Assault and Heavy got mind controlled and my rookie got killed, leaving me with two snipers and four things trying to kill them. Vasily "Drifter" Morozov

I haven't customized a soldier yet, unless you count a few revised nicknames or de-uglied hairstyles, and I can still rattle off class, nationality, career highlights, and cause of death for most of the names on my first playthrough's memorial wall.

Skill trees are another place you can go wrong. If I'd specced Mustafa "Walker" Farouk and Chi "Deadbolt" Yuan with Squadsight instead of Snap Shot, I might have made it through my first playthrough with a much shorter memorial wall.

Add me to this chorus of voices. The mechanics (cover, flanking, line of sight) are pretty straightforward and intuitive. The game's occasionally…interesting interpretation of what constitutes line of sight gets frustrating— if XCOM 2 doesn't tell me what enemies I can hit from the tile I'm considering, I'm actually

Well, the article does say Colorado…

Is Sundance, WY in Colorado now or did I miss something?

A Bucyrus-Erie walking dragline might be a better comparison than the 797, what with essentially being a mobile office building with external accessories, but since neither one is built to drive further than the edge of the strip mine, I'm not sure either is a good metaphor for a universe-cruising city. The

It might actually be scarier for adults than kids, but the image of an unhinged cartoon weasel with a real gun was fucking chilling.

Reminds me of a scene on Longmire where one of the characters was doing one of those lumberjack competitions. He was hacking away with an axe at a nearly finished staggered-wedge felling cut that a skilled faller could have finished in six swings, clearly the work of someone who can finish the standing-block chop in

Isn't the timing on San Andreas awfully tasteless? Every movie with a fleeting reference to terrorism or aircraft got delayed after 9/11. You'd think they could be a little bit tactful with their movie about a massive earthquake leveling a major city and killing thousands of people. I guess if it happens to

My iced tea maker is a half-gallon Rubbermaid bottle. One quart-size tea bag (that's right, one), two quarts of water (two), 12-24 hours in the fridge, sweeten to taste, add lemon if desired. With two bottles in rotation, I always have a fresh jug on hand.

The SNES classic Act Raiser strikes me as ahead of its time, technologically speaking— I feel like it had ideas that the technology of the era couldn't make good on. I'd love to see it reborn as an intricate RPG/RTS hybrid that uses both more sophisticated combat mechanics on the ground and more intricate,