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Zack_Handlen
avclub-c6447300d99fdbf4f3f7966295b8b5be--disqus

I picked up the Bioshock Collection for PS4, despite having played through all three games on it already; I basically did it because I want to finally get to the DLC (I've been hearing how great Minerva's Den is for years), but that means I need to re-play the original games, because I'm weird like that. Bioshock is

It's desperately sad to me, to the point where I don't really laugh at it anymore.

I remember seeing that in theaters and getting _so mad_ once I realized what the twist was. One of those "Ha, wouldn't it be stupid if—wait, they aren't actually going to _do_ that, are they?" type deals.

Well, we do all hail it.

Yeah, I read that—I don't think I have it in me to work that hard to make things difficult for myself, although I get the appeal.

Well, I picked up the new Deus Ex this week, and I've invested enough time in it that I think I'll probably play more this weekend. So far it fits the reviews I've read (including the one here): swell gameplay, clunky story. I only half know what's going on—something something augmented Illuminati explosion dystopia

I love how the luggage salesman's enthusiasm is like a microcosm of the movie as a whole, which is all about finding what you're passionate about and following it. Here is this guy who, as Mike notes, in most stories, would be a joke—a luggage obsessed nebbish. And yet his commitment and enthusiasm transform him into

You didn't get a second opinion about something called a _brain cloud_?

It's funny—I loved Tommyknockers as a kid, but revisiting it on audiobook recently just killed it for me. There are good ideas in that book, but they're buried, at least to my mind, under a lot of garbage.

Yes, I consider myself very special because of this. Remind me to tell you sometime how I really loved Billy Joel and Indiana Jones movies back then.

The Talisman is also a lot more sluggish. I mean, IT takes a bit to get going, but it still has momentum—The first fifty pages of The Talisman are like a book waking up hungover and trying to remember if it's in the right apartment. The good parts (anything with Wolf) are _great_, and there's an intensity to the

The statement was descriptive, not a critique. The game wasn't lacking because there was no combat—combat would've been inappropriate—but it suffered from an inability to translate its visual love of movement into actual satisfying mechanics. Like, if I'd just watched this play out for a couple hours, I would've

The main character in the framing story is pregnant—the woman you spend most of the game controlling is not.

Journey was a lot more satisfying to play. It _felt_ good, which Bound never really does (at least not consistently).

I liked Origins, actually—it was a bit more focused, and while the story is predictable, it still packs a pretty good punch. Knight was so all over the place that I never bothered to finish it. I keep thinking I should go back, and then I remember all those fucking Batmobile missions and I give up in disgust.

Really, it's my fault for drinking this early.

All the love for "Cause And Effect." This inventory isn't really meant to be comprehensive, or a statement in quality; we just tried to focus on the stories that changed more than just the ship's timeline.

…it's part of the first freakin' entry. Come on.

Yes, says the guy who wrote that entry before he actually re-watched the episode for review. (Although no one publicly blamed anyone. Tigh was in on it, but the whole thing got swept under the rug quick.)

Cool, I figured it was something like that. Thanks!