I think it was more "panic over seeing someone killed feet away" than compassion. He looked shaken. Because most people who weren't trained to see things like that, would be.
I think it was more "panic over seeing someone killed feet away" than compassion. He looked shaken. Because most people who weren't trained to see things like that, would be.
Well, 24 if you can consider all the non-Jack people top-billed actors on the show.
Not only was the show due for a major killing … they brought her back all of a sudden even though we haven't seen her in a few weeks. And she was working in the embassy with people she hasn't worked with THE ENTIRE SEASON. She was brought in specifically to be off-site by Carrie, and all of a sudden she happens to be…
The Hannibal S2 finale floored me in a way I wasn't sure a TV finale could anymore. It's such a saturated medium now, that we kind of expect most finales to have some tricks in the chamber, ready to fire, and – even when it's a great ending – it lessens the impact ever so slightly.
It wasn't a nuanced realistic art house thing, but it was certainly operating on a level 24 never did (nor wanted to, which is totally fine). I think it's underrated how much season 1 played with the "How do you treat a soldier who has come home after a horrific experience?" issue.
The big difference it seems is that the next-gen hardware can handle about 500 NPCs on screen at once, which the PS3/360 absolutely cannot touch in a giant open-world game such as AC. That's what stood out to me watching gameplay videos.
Best episode this season since the premiere, because it was actually all about spy stuff.
If we could just have one "The Affair"-style episode where we watch everything from someone else's perspective, and it's just Quinn standing down the street watching a woman stumble and point finger guns at people, I would be ecstatic.
I don't see these as mutually exclusive things. Since the end of Q&A, the show now is both incredible and moronic almost every single week.
The "Take 10, take as many as you need" line actually made me laugh.
I sort of admire that the show went for a weird Carrie freakout episode, and decided that – despite not having really done it before – it was worth trying to get weird, and allowing the audio and visual to go off-kilter with Carrie.
With 6), that wasn't abortion money. Cleary told an earlier patient (customer?) it was like $8 during a previous episode. The bag Neely sent him had waaaaaaay too much for an abortion.
I hope they expand the world outward in addition to bringing the cast back. We've got our rock solid core, let's add more pieces. Like Neely's brother, for example – It'd be great to explore that a bit more in S2.
Since the episode Lillian died, every time the camera has gone back to the Gallingers I've wanted to leave immediately. It was the darkest, most hopeless plot on a show whose protagonist ends up being given heroin to kick a crippling cocaine habit.
AND they set it up minutes earlier, when that patient first came in, with Edwards telling Gallinger not to touch any fluids if possible.
"I prefer The Walking Dead to Homeland these days, because at least TWD doesn't pretend it's important television."
The thing I was probably most impressed with this episode – Actually portraying that point of view with a genuine conversation. A lot of shows/movies/books have tried humanizing the "bad guys" in that way, but I thought this one was handled deftly. No loud conversations where the "Good American" and the "Brown person…
They don't need to kill him. Just do what The Wire did, and if someone doesn't fit in a season, don't really use them.
So many creeps given.
Quinn was the only thing that saved this episode from total D- territory for me.