avclub-50e678c8851351250060fd62399404e9--disqus
illogicaljoker
avclub-50e678c8851351250060fd62399404e9--disqus

I throw my weight behind Community. There's a lot to love on Parks and Recreation, but I weary of the fake documentary show, and besides — I think Modern Family handles that genre better. When it comes to creativity, nobody does it like Harmon; he doesn't just use a device, he actually works it into the narrative of

Are we going there? I mean, why play Ticket to Ride, when you can play Steam? Myself, I now prefer Agricola, but that one does take a while . . .

AlwaysBeenTim, how did Abed roll an 18 on a 12-sided die? And Sam L, I considered that for a moment, and Pierce basically says as much (that he's playing for pity), but the actor convinced me that he really was lonely/sad. He and Pierce *did* have a lot in common, and that's what I liked.

Re: Harry
I just figured it out. We have met Harry before, many times, in fact. Because he's not a real person, he's a stand-in, a metaphor, if you will. Call him "Network Interference." All of a sudden, he makes sense. Sadly, when both this and The Cape are cut, what will I have to watch? The Event? :(

The Offer Is….
Don't know for sure, but it certainly feels like he wants Cary to rejoin Lockhart/Gardner and to feed the DA's office information, much like he suspects Kalinda of doing. Not sure where Cary stands in all of this, though. My favorite part of the episode, though? Kalinda and Alicia watching Bond and

A game can absolutely be both, and in fact, Dead Space 2 frequently is. (That's what I was implying with the "not just.") My point, however, was that Scott's review didn't clarify, at all, what Dead Space 2 was, aside from describing — mockingly — the necromorphs. Nothing about the annoying long death sequences (which

I believe it was, "Now what can we do to get past that." That, in conjunction with his name (Chess) and the other banter he's made about this being "fun" and about how he regrets being able to see how this will all play out, makes me hope that there's something more to his villainy than just anarchy, though I'm not

How about Surrogates? I just watched that the other night, and I actually enjoyed it. (I liked Incredible Hulk, the Norton one, too.)

Hypno, to some extent, I agree that a lot of the comments calling for AV Club to be stricken from Metacritic or for Scott be fired are *way* off base. And as a long-time reader of the TV Club, I haven't really paid attention to the grades, as written, in a long time. However, where I'm really getting stuck is in the

I Liked It, But . . .
I liked this episode of The Cape, and I thought all the split-screens and momentum showed some nice new direction; the focus on Chess as a character was good, too, and Dice made for a cool new character. However, I can't help but feel that this would've been much cooler if Fringe hadn't gone so

Have you learned nothing? Sequels can only ever get worse, because now you know what to expect.

Just make sure you upgrade the heck out of stasis and the Ripper; then you should be in decent shape. As for the setting, I agree — it was terrific. The Sprawl allowed for more variety (though I still don't quite understand the "mines"), and the improved zero-G was a blast. Best of all: Chapter 10's location. Now

I agree that the review lacks justification (I said as much below), but I hardly take it to mean that *nothing* on the Onion website is to be taken seriously. Scott's a relatively new writer here; I hope he'll get better with time.

I mean, there are zero-G puzzle sequences now that are actually fun, as well as a few fun "beat the AI" tricks in Chapter 7, but RB's right that the combat's frustration *was* raised, at least so far as your first (underpowered) playthrough goes. There's a three-level furnace area late in the game that specifically

Dead Review
Scott, you're entitled (of course) to your opinion, and I won't be blindly vituperative like some of the posters here, but having just beaten DS2 for a second time (Zealot for the survival fun, then Casual for the achievements), I will say that I'm a bit puzzled by your review. There's hardly a word about

[Ominous VO] "In a world beyond 'good' television, where humble recappers strive under the radioactive glow of 'evil' television, and the Lash of the Editor sees all, who will rise to save us?

Just as fun
I mean, I liked this episode as much as any of the others, and I feel that they're really embracing the camp, from Scales banging his head on the bars, to the casting of the Mayor (brings back memories of Deadwood), to the return of our delightful Prison Czar who, above all, shows you how aware of its own

I was just thinking that. The whole point of the game is to be able to design levels like that, but if you can just do it in the real world anyway, then, pfft. But no, the game is terrific. And this papercraft rendering is even better. Next up, someone reskins Little Big Planet 2 to make it look like *this*.

There *is* some good anime out there. The tighter it is (6 to 13 to 26 episodes), the better it tends to be. There are also a lot of good *ideas* going on out there, like "Death Note," "Evangelion," and "Pumpkin Scissors"; they just doesn't always get to the finish line in one piece. More importantly, there's a glut

I dunno, I knew plenty of nineteen-year-old people that were that steady; hell, I knew a kid back in junior high school (eighth grade, twelve years old) who supported his single, non-English speaking mother, by taking an after-school job. The mistake is in saying that Alex has a developed "worldview"; I'm not sure he