Could we compile a list of things in that scene that bear a slight resemblance to reality? So far I have:
Could we compile a list of things in that scene that bear a slight resemblance to reality? So far I have:
Logan. Baseball bat. The best.
So my having seen barely any non-TOS Star Trek pays off for a change.
Yeah, excellent work on Yulin's part. Zack's right that Maritza physically making himself into Darheel is over the top, but I like stories like this, where a trauma drives someone ordinary to remake themselves into something extraordinary to address it. Maritza having been part of it adds another interesting wrinkle.
I love that Zuko gets the chance to redirect some lightning. A satisfying long-term payoff. Thematically relevant, too, as I just realized: Zuko uses knowledge from his uncle to fight against his father.
I really liked Brooks here. Good crazy without quite going the full Colonel Kurtz.
It's such a great moment. In Stray Observations, Hayden connects Momo's look to Samurai Champloo. Maybe it's because I haven't seen that show in years, but my thoughts went directly to Stan Sakai's Usagi Yojimbo comics.
What I find strange about the Ferengi is their antagonism toward schooling. The business advantages of having a good education are obvious, but school is a waste of time to every adult Ferengi we've seen (or I've seen, new guy here). Maybe there's a perspective of business as a trade here, and Fernegi learn in an…
The thing is, if memory serves, the video game all these movies spring from was about killing Nazi Vampires. But it takes until the third movie to get to WWII?
I was thinking along the same lines. The Amadeus bit from "Succession" in season 2 wasn't exactly fresh, but was hilarious and brilliant.
It's not much of a game on Quark's end, is it? Roll and move, choose a path. Not exactly the 3D chess game. (Is there a specific name for that?)
Odo is pretty easily the best part of Move Along Home. The character is already set up to be annoyed by shenanigans, so when something like the game happens, I end up identifying with him more. Plus, bossing around the lieutenant is a good moment: "O- oh, is that against Starfleet regulations?"
He did! And I bought it back when it came out! Amazon, iTunes and Bandcamp all offer it.
After three episodes with the character, I'm curious about where they go with Bashir. I'd like to see more doctoring from him; we haven't watched him in what I assume would be his best element yet.
As someone who hasn't seen much TNG, the design of the phaser gets in the way of the tone they want for the mob scene. Intellectually, I recognize that breaking out the weapons means things are getting dangerous, but when the weapons look like TV remotes, I don't have the visceral reaction that something that looked…
Thanks for the welcome. I'm sure I'll be stepping through the comments gingerly to avoid spoilers, but I'm looking forward to learning.
Okay, thank you. I like the sound of that approach; if DS9 is more serialized than TNG, which is my understanding, it'll need more complexity in that regard.
I've seen even less of DS9 than Zack
(meaning I've seen the pilot only) and TNG never clicked with me
despite some good faith efforts on my part. But I'd like to give this
show a shot, and I hope you folks don't mind if I come to these with
new-guy thoughts and Trek questions every so often.
I always look forward to the annual Venture Bros. Christmas song. They made a couple of songs from the article pretty enjoyable: Wonderful Christmastime and Do They Know It's Christmas. (When they get to "Well, tonight thank God it’s them instead of you," Dean happily chirps "Thanks, God!")