Oh, I don't get to play Munchkin with the grognards of the table. I jump over to the "kids table" for that game. And for Orcs at the Gate, too. But everyone loves Small World!
Oh, I don't get to play Munchkin with the grognards of the table. I jump over to the "kids table" for that game. And for Orcs at the Gate, too. But everyone loves Small World!
I pre-ordered the game when I first heard about it and have gotten a few plays in already. A few reviews have noted and I agree, this is really a two-player game. The number of calculations and rules per turn make the game drag out intolerably with four players—even when most of those players are complex board-game…
Ha, yes!
Sims: Medieval isn't the wide-open sandbox free-play like the Sims 3 is. It uses the same graphics engine (or thereabouts) but is more about building a kingdom based on provided challenges ("maximum security" or "swiftly as possible", for example). The problem is, each challenge game means starting up a new kingdom…
The one thing I thought that ME2 did really well were the two hacking mini-games. I liked them better than the QTEs of ME1, and kind of missed doing some of the work when it came to hacking open doors in ME3.
I would watch a Brad Bird-written/directed Fantastic Four reboot.
Yeah, even living in the bigger cities (Chicago and New York), my friends and I were taken aback by the limited amount of activity on gk2gk. Sticking with the actual generic dating sites (especially OKCupid) definitely worked out better for most of the people I've known.
You fool! Only bears can have... bear powers!