I have to say, one of the things I've liked the most about Kotaku (and Gawker blogs in general) is the overall quality of the commenters. I'm used to, between various other blogs and, most notoriously, web forums, seeing way too many trolls.
I have to say, one of the things I've liked the most about Kotaku (and Gawker blogs in general) is the overall quality of the commenters. I'm used to, between various other blogs and, most notoriously, web forums, seeing way too many trolls.
@dracosummoner: I was pretty happy either way, though the best times on it were definitely with friends. I love that the machine allowed for (effectively) save files, so that if you and a group of buddies had started together, you could come back and pick up with the same characters whenever.
@Y-bot: Gauntlet Legends. That thing ate down quarters at an alarming rate, but somehow I just kept coming back for more
I'm even more excited to go pick up my pre-order now. I quite liked AC1, though I agree it did get repetitive and certainly had its flaws. But it sounds like most of what I didn't like from the first one is gone and replaced with new, awesome things, and the things I did like are more polished. Or at worst, just as…
@ph15h: I'm not seeing this supposed half-tone bricks. Not saying I don't believe you, but any chance you could point to a side and on which picture? Now I'm just curious. #childsplay
@dreamfall: I found the Fade a little frustrating at first, but it grew on me. Once I got the feel of what was going on, I found it really fun and oddly satisfying, kind of like a puzzle game, except way more simple.
I have to say, did anyone else see this announcement about a Pokémon brawler and just think "It's about time?"
Played through it earlier, and have to say, I'm pretty impressed. This game wasn't even on my radar until the Kotaku-fueled Bayonetta blitz about a month ago, but I'm glad I didn't miss out on the demo.