ariakh
Ariakh
ariakh

Someone at Kotaku, please teach Fahey how to manually reload. PLEASE!

It's more the fact that when asked why there wasn't a female in AC:U (set in a period where a woman was one of the biggest assassins and women in general played a large role), Ubisofts response was stupid. It boiled down to "Girls are too hard to animate so we didn't do it even though we were thinking about it."

I clicked on one, and now I'm making $8700 dollars a week working just 8 hours!

Reading these sort of comments sometimes make me wish I was into something else aside from games. While enthusiasts of art, movies, and even literature are generally willing to educate and include others in their interests, gamers operate their hobby like it's some exclusive club. Those people who are showing an

No, they all drowned. This is a whole new team.

So I guess those devs got over the whole flooding thing?

As someone in school in that field, I have learned years ago that the video game industry is the last place you would want to be.

layoffs in the gaming industry are a scary thing, especially if you live in an area with few options and cannot move.

Hahhaha... I would never put a job like that on my resume. That's one of those... "under the table" deals lol

Wow, really happy to hear that things lucked out for you. As someone who wants to work in games (as a composer), this article was truly eye-opening. I wanted to ask though, as a software engineer who worked in games, how easy was it for you to switch industries? I don't imagine the programming languages in games are

Jason,

Out of school, four years ago, I almost took a job with a very small development studio primarily to help with interface/UI design on a title they were building for XBL. I would have literally doubled their art department, that's how small they were at the time.

Honestly I was really planning on joining a game studio, but after hearing horror stories from other game developers about less pay, longer hours, less job security and no creative control, I decided I would be better off just being a normal software engineer in a stable company and try my best to create games on my

Wonderful article and one that every student in CS should probably read before job hunting.

As much as I want to one day make my own game, I can't imagine working in an industry with such little job security.

The chime button (I guess you can call it that?) in Journey was really great. It was never given a direct purposeful use, so it was left up to the players to decide how to use it. Whether it was used to communicate and call another over to where you were, or just used as a simple greeting, I was sort of blown away how

Hug button for the fucking win!