The point isn’t that the game doesn’t run better on PS5—it does—it’s that much of what’s broken about the game isn’t performance-based.
The point isn’t that the game doesn’t run better on PS5—it does—it’s that much of what’s broken about the game isn’t performance-based.
Personally, I don’t think this game can be saved by post game patches.
I mean, it’s not really supposed to be a tactical, dynamic fight, it’s supposed to be a mad scramble just to stay alive while you unload every single bullet and pipe bomb you have into the thing. The game stocks you up plenty beforehand and there’s ammo littered everywhere in the environment where the fight takes…
“Lyft and Uber should’ve been scamming these people from the start! Now it looks suspicious!”
The development roadmap still exists, they just no longer put how long it will be until those features are implemented.
Maybe more than seven seconds of footage of the game itself would have been handy.
Maybe I’m just not enough of a pinball guy but I had a hard time getting a sense of its scale from this footage. A side-by-side, even if just using the graphics, might have been helpful.