aname-goeshere
USE 1322
aname-goeshere

Yeah, but no ones really done something that's more based in realism. It's usually hyper arcade action, giant enemy crabs and anime based.

Been waiting for a Japan based AC since the second game.

I think the problem stems from all the characters upper half. The eyes, nose, eyebrows and forehead. There's like no movement there. It's really weird. I don't quite understand why there isn't.

That music track needs to be toned down.

I really hope they've been churning out shitty games just so this game will be really fucking awesome. Please be awesome. Pleaaaaase.

The sad, sad future of games.

I thought it was a really cool experience the first time around. I don't recall it being all that hand-holdy or overly tutorial-y. It was great to see life in the vault and made that build up to leaving it so sweet. I'll always remember that moment you step out and are presented with that expanse of destroyed space in

And that is why all the Smash games are so damn fun, timeless, packed full of content and quite honestly: perfect.

spends his big yen on anti-aging cream and botox.

While I think it's pretty dumb to never play the game again. It's an interesting concept.

That's a good example of what the internet does to people. How easily people blow things out of proportion. How extreme their hyperbole can become. Just a fine example of when things are so far removed from a physical and human process. Rather than just bits and pixels.

Dynasty Warriors Online?

Who rattles their DS around like that in normal play? Honestly.

No. . .
No, it's not.

PSO is so much better. Man, i'd love to play it right now.

whadabout Zoe Quinn?

Shit like this makes me embarrassed to even let people know I play games. . . let alone try and invite some worthwhile conversations about games.

I tried collected all the sporks in Fallout New Vegas.

such a great anime.