americana1108
Scorcho
americana1108

#1 Never said any of the things you just said.

Except for the fact that the guy wanted to do it, and thus did not view it as a waste of time?

Hobby: an activity done regularly in one’s leisure time for pleasure.

That doesn’t make them any more or less of a waste of time.

#1. Fun is, by definition, subjective.

I.... Think the end goal was to hit level 99 before the first boss?

Which he accomplished?

As are most hobbies if you look at them from a soul-less perspective.

Consider this quote when you lose your job, get embarrassed over something have a family member pass away, or have some other thing that would be terrible happen to you.

“Did your best friend just get blown to pieces by an IED? Did your family get vaporized by a drone? No? Then calm the fuck down.”

Every single media outlet I’ve seen has covered this in a (rightfully) negative fashion. That’s more than just randos being pissed off online. Also, when you’re in that age group, and the majority of your social interaction is online, yeah, it’s a big deal.

I don’t think the slightest bit of crap should be given to Jenner. She was paid to do a job. She did the job. The blame for this tone-deaf garbage should go to the creators. She didn’t write the fucking commercial, for christ’s sake.

Not sure I’d call being eviscerated by the entire entertainment-consuming world “the smallest bit of criticism”...

Get your money, old man.

Run your own game, dude.

This is textbook “I had this solution planned and all other solutions will fail”. The GM is basically turning the game into a point and click adventure.

This is hysterical.

My favorite “Outside of the box” thing I’ve done was in a system called “The End”. Post-apocalyptic/Somewhat biblical setting. The players, after months of wandering the landscape and trying to survive, found out that their ultimate goal in the game was to find and kill the Four Horsemen of The

Additionally, I would offer one last thing: It’s important, VERY important to remember that as a GM, you are not the enemy of the players. You are working with them to have a good time and tell a good story. One of my biggest mistakes as young GM was to try to go out of my way to thwart the players and always have

I see your point, but I disagree. I feel like if you get used to being flexible and improvising early on, and introduce your play group to those concepts just as early, then you won’t have the trouble of trying to break old/bad habits down the line.

As far as pulling behind the scenes bullshit. If you don’t HAVE to

As someone who has been playing in and running RPGs for about 20 years (Jesus... twenty years...) I’d also like to emphasize the fact that while there is a book that has the rules and will guide you along, this is YOUR game, and you have the final say in absolutely everything. If something doesn’t sound right to you

Hey, you know who doesn’t have to “clarify” their statements? People who don’t make awful statements.

You shoulda just stuck with the first tweet, dude.