What if every "item" kind of Pokemon is actually just an item haunted by a ghost type Pokemon?
What if every "item" kind of Pokemon is actually just an item haunted by a ghost type Pokemon?
Well I guess I'll just have to do some more pandering then... Anyone want to talk about Arrested Development, Firefly, or Dr. Who?
Is that per comment? As in, there's never going to be a time when a user is confirmed not to be a tool bag and actually has interesting things to say?
I want the new Super Wii!
Nintendo, I broke up with Pokemon. I sold my DS and vowed never to buy a 3DS so we can never come into contact again. It was an abusive relationship that only led me to the path of destruction. Why would you do this to me?
If you're going to start correcting grammar, then I must point out that your post is a run-on sentence.
Agreed - negative reinforcement for early adopters, while a positive confirmation for late adopters like me.
Haven't you learned anything from EVERY GENERATION OF GAMING EVER? Over a few years, the systems only get better: they become cheaper, have a bigger hard drive, sharper design, cool bundles, and developers finally get the hang of making games look and play better.
This really highlights the minimal difference between what constitutes a dress and a swimsuit.
So, Grand Theft Auto is trying to be like Saints Row, which was a game that was trying to be like Grand Theft Auto, which is now trying to be like Saints...
I don't know where in my posts that you've read me excluding women, when I outright said I wasn't out to do that.
Haven't gotten to the nitty gritty of PvZ2 yet because I remembered I never finished the Adventure Mode on the first one. I actually had to read the Almanac to get reacquainted with the plants (I picked Sunflower over Sunshrooms at night - I know, right?).
Agreed. Same thing about when she commented that there's nothing around the corner to spook us. Patricia played it without knowing that, but now she told us. Knowing that there won't be surprises takes away any of our anticipation/anxiousness of the possibility of what lies around the corner and takes away the…
Thanks for the unwarranted life advice, complete stranger.
I agree with you to an extent. You have the ability to mute people, but then you lose the interactivity to play as a team, and by the time you figure out you want to mute someone, the infraction has already been made. Opening messages from people you don't know who've previously insulted you in the game is NEVER a…
I admit I made a mistake in the first post, I've since then clarified my point once I looked at the statistics.
I'm sorry, I made many of these replies late at night, but when did I say that this was a bad thing, or that I hated it, or made a move to boycott the whole thing?
I understand your point, but we're arguing game mechanics vs. characters.