alexeddy
Papacheeks26
alexeddy

Then please tell me why? Nintendo does this with games they have distribution control over. like Sonic:The lost world, W101. They paid to have the game made, and fitted the marketing, PR and distribution bill as well. Granted games like madworld didn’t sell, so it’s obvious why those games become rare because of no

Then please tell me why? Nintendo does this with games they have distribution control over. like Sonic:The lost

Why because, It’s not the consensus among Nintendo fan’s?

Why because, It’s not the consensus among Nintendo fan’s?

No, go read some facts. You think for 300$ the system will be supported with big games, when NX is announced next year? Because I know tons of Wii owner’s who bought their Wii mid gen and by 2011 had nothing for games being released by Nintendo. Zelda:Skyward sword was the last biggest release. And so will the New

No, go read some facts. You think for 300$ the system will be supported with big games, when NX is announced next

WOW! Really?

WOW! Really?

You’re a fool if you pay more than 250$ for a console that has only a couple games worth playing. If you love, or primarily play adventure/puzzle platform games, then Wii U is a solid investment.

You’re a fool if you pay more than 250$ for a console that has only a couple games worth playing. If you love, or

Modding has always been about life after the game. And is a way for Community members to connect with the developers, and even become developers themselves.

You don;t own the tools you are creating the content on. Modding is for life after release of the game.

That is not even remotely true. If people were afraid to ake games Indie games wouldn’t be a as big as they are now. Look at tripwire and the guy’s behind killing floor.

Not if Sony gives it the Bloodbourne treatment PR wise. Bloodbourne has sold Over 1 Million copies world wide as of April 5th. So in 12 days it sold One million copies “to consumers”.

My only issue with your article is the headline. The game has been publicly acknowledged that it's only 60% complete.

Yea and you are disregarding my point entirely. What was shown for Halo:MCC at E3 and in other game shows up till release? It wasn't the campaign's as much, as the multiplayer. Which I would argue is 75% of the reason people bought it. Co-op included which still has issues in match making.

So your not interested in Sunset Overdrive, titanfall, or Dead rising 3?

He kind of has a point though. A game that has no big glitches, or online problems to worry about can be played and enjoyed.

It might just be me, but I feel there's a double standard when it comes to games that are broken, or certain part's that don't work.

Wow, such a beautiful voice, and not trying to offend but for her age she is beautiful as well.

Rest/Stand by has always worked from launch. So a giant update that add's tons of new features, has a bug which they fix in less than a week and your saying "GRAB YOUR PITCH FORKS AND TORCHES!"? Really?

Is that you Phil Fish?

Also it has been confirmed that there is no online co-op for the campaign.

It;s also a game the happened to plagiarize some one else's story and visuals.

Your source is wrong, System requirments show only DX11 and Operating system on the page you gave.