alexeddy
Papacheeks26
alexeddy

He is not alone, everyone on Neogaf is singing the same tune about Infinite.

Originally planned for release in November 2005, Twilight Princess was delayed by Nintendo to allow its developers to refine the game, add more content and port it to the Wii.[3] The Wii version was also released alongside the Wii console on November 19, 2006

The controls were game pad based not motion controlled.

Dude twilight princess was a gamecube game that was ported to the Wii like Resident Evil 4. Twilight Princess released in 2005 on gamecube, then later in 2006-2007 on the Wii.

Dude, do not try to take this the wrong way.

Well, then you must keep changing your tune, because couple posts ago, you were insinuating that the Wii U was selling healthy. Less than 50,00 units for the Month of January is not healthy for the company, especially for Wall Street. Even the ruff launch of 360 and PS3 did better in that month,

One last thing, I am not battling, I'm just proving a point. One that you seem not to believe or grasp.

The so called 4 million is not their original projection bud. It was close to 6 million, they originally projected to sell 5.5 million by this time, and over 7 million by their so called end of launch window. The fact that you are still not citing anything with any factual information, is the only thing that bothers

But your not understanding what "MY cited facts are saying" that the WII U sold a lot because of the Holiday and increased manufacturing. Nintendo had enough at launch and ramp up of manufacturing to get as many units out as possible. Like I said that 3 million were mostly Nintendo hardcore, not causal customers.

Well, you wrote a nice Giant wall of text but cited nothing to back up your jargon. The Wii U sold 3 million units, but not in one month. They sold it over almost three, as of January 30th Nintendo released it's sales figures. Clearly stating they sold 3 million Units over the whole holiday season:

Where are you getting this second best launch in Hostory " HYperboyle" from?

I mean, I am not going to argue the launch numbers were not impressive for a system at that price point. Very strong right? But that's during holiday season, the 425,000 that were sold are across Wii, WiiU, and 3ds not just Wii U. The fact that Xbox sold 725,000, and Sony sold over 535,000 during same time frame shows

You should also read, what reports are being said on Neogaf by Developers at Dice Summit, which Nintendo said would be a moment for them to shine with 3rd Party, they are saying no one is interested in development for it.

The last one you should pay close attention too.

Sorry, but in terms of how the company is doing, it is relevant. Nintendo Direct came to because there is not a lot of buzz on the system. From ramp up in 2011, till details came to be on E3 2012.

Really!? Hyperbolic?

I truly am afraid for Nintendo Now. This Nintendo Direct is worse than the last one, at least with the last one, they showed Wii U games. They showed mostly 3DS, and add on's for current games. I understand that their 3DS market is making them their bread and butter right now. But if you want to sell large quantities

Man? You need a reality check good Sir. Did you even grow up in the 8-bit, 16-bit days? Exclusives will always be around and because of different hardware manufacturers will always be on different machines.

Just to set the record straight, Exclusivity came about in the golden age of gaming in the 80's and 90's because certain companies wouldn't play ball with one another. True story look it up. Nintendo was suppose to help Sony with their first system, Nintendo gave Sony the finger, thus Playstation was born with a 3D