To be honest with Xeno 2 he just beelined on a few legitimate mistakes, overblew them and kept complaining about them.
To be honest with Xeno 2 he just beelined on a few legitimate mistakes, overblew them and kept complaining about them.
She made an inappropriate comment before about TotalBiscuit dying.
Jesus, Kotaku should mention that in the article.
I love how you conclude that without playing Let’s Go.
Nobody should decide the content others can find and consume. If Racism is not the right way, you should learn to win that battle by discussion, evidence and counter voice.
THIS.
Eh, Nise (sequel to Bakemonogatari) is arguably one of the worst series in the franchise.
I dont think Jason Schreier is an actual JRPG fan. Not in the classical sense anyway. The aspects he criticizes so heavily are pretty much a staple of classical jrpgs... for better or worse...
Which is fine. There’s dozens of genre’s for games.
I think Dragon Age; Inquisition was amazing. As for Xenoblade 2, I did grind. Maybe 4 hours in total for all the game? For the rest I was mostly question. Besides leveling up Ursula (which is the worst system I’ve ever seen in any JRPG, period, but optional) the game is actually particularly non grindy for a JRPG...…
Hi, Red Dead Redemption would like to have a word with you.
Rockstar did not develop this game.
You know what was also great?
Go home Luke, you’re drunk. Final fantasy 6/3 was easily the most well crafted, polished game in the franchise, even if also the most “out of date” on launch. 12 has been a very nice step towards scaring away the gamers that were buying every single ff game because it was Final Fantasy.
Name it donations, don't guarantee a reward but unofficially reward people (with publicly noted what these rewards are) and problem solved. You're allowed to offer different services based on ranks, it's a fine line between a donators' thank you reward and a purchase, but it does exist and is legal. Many games employ…
If you're a developer, you should know the system and architecture of the Wii U is vastly different and porting something to it is not a small investment, especially not considering Nintendo's historically poor support for third party developers and the currently rather poor prospects for the Wii U.