ajacks90
Eh-jhey
ajacks90

This looks like it'd be a nice feature to have for long road trips when the driver is too drowsy. My hope would be that it's competent enough to take my to my destination instead of at the bottom of a lake somewhere....which I'm entirely sure they'll be able to do by the time they've been on the market for about...5

I'll be honest, it took me 15 seconds to process that. I assure you though, I did burst out laughing afterwards.

For those who question why one of this mech's arms is huge while the other is miniscule....

Oh man, been wanting to import this so bad since a love at least 80% of the characters in this game. When I eventually DO get it....I'll be playing the shit out of Gintoki.....always wanted to play as him in a fighter. Love how the gameplay is close to the Gundam Vs. Series, as I'm particularly good at those games :)

Ya we haven't quite reached that level yet (outside maybe NASA?). Also, did they really think graphics have reached 100% reality level? Granted this is pretty damn cool commercial

I never even noticed this before O_O. That said, the movie came out in 2001. That particular episode of naruto came out in 2003

I'll admit it. Sailor Moon was the first anime I ever watched as a kid thanks to my sister hogging the TV after school. Yes even before dragon ball Z.

My first exact thoughts, haha

I agree, weird movie at best. But in terms of the drivers actual talent he probably belongs on the list.

I'd like to say, that that bridge was definitely one of the most outstanding things they've accomplished on a whole.

I remember a couple summers back I was constantly listening to the song "Far Away" from cut copy. Love these. They're like a love letter to 80's pop :P

I agree with this. Except I think we would need segregated highways for it to be useful. Say a 5 lane highway. far right lane for slow traffic. Middle 2 as through lanes for up to 65 License. Far left 2 lanes for 130 limit traffic. Easily monitored by different type of plates/plate stickers

Coming from somebody that HAS played the other mario karts. 64 is still the winner here.

As somebody that's graduated from Initial D, to GT and then to racing in real life...yes I can agree that the physics are nothing like real life, however it does get some good ground principles instilled in you. It's actually the first game I learned how to really utilize racing lines.

Judging from the comments this looks like the right place

I'm a humble and patient man. And I understand how the development cycle works, and how much they're trying to cram in there. But I agree....we don't even have a rough time frame (do we?) on a release...

I'm thinking that for these multi-gen games, they're going to need to start clarifying which gen consoles the in-game trailer footage is running on. Yes I know it's painfully obvious for us, but I'm sure somebody out there will assume that their 360 or ps3 will be able to run it looking exactly like that

F.Y.I. His wife is Lisa Bonet (cosby show anyone?). Who is and will always be my biggest childhood actor crush.

I started watching that still expecting occasional jerky camera movement and slightly unenjoyable video. I was pleasantly surprised :O. As a steadicam operator myself, mind if I ask what kind of rig you used? or how you made it :P?