I’ll take Miyazaki seriously again (maybe) when he makes clear how much he knew about Takahata being a gigantic dick to his subordinates to the point where at least one was worked to death.
I’ll take Miyazaki seriously again (maybe) when he makes clear how much he knew about Takahata being a gigantic dick to his subordinates to the point where at least one was worked to death.
-Looks as Google’s business history-
And it’s freaking hilarious how people are gobbling this up, forgetting that streaming consoles are not a new experiment
Verdict: Meh, because I actually remember Onlive
Someone get this idiot away from movies. Everyone HATED Bay’s stuff. Nobody actually likes Michael Bay
Now get it away from Lerner
I guess his allergy to cooties is fatal
This is the thing about DMC and why I hesitate to call it “trash” or “junk food” or whatever: it’s too self-aware to be either of those. Yeah, it’s clearly taking inspiration from 80s and 90s dark fantasy and horror OVAs as well the survival horror genre, but that’s only at face value. The key is whom the series chose…
“His goal is to do 15 push ups in a row.”
Nintendo: Because we’re fucking crazy and there’s not a damned thing you can do about it
It didn’t explore anything. It was the same genre except watered down and tried make a “serious” version of what was a essentially a lampooning of the “grim and serious” settings of survival horror games. Only an idiot and a hack would try something like that
Yeah, I know people keep trying to say the game had “great level design”, but that’s a load of crap. Take away the visual flair and the the levels are nothing but an unusually drawn corridor. The most complex it gets it “go to platform, grapple platform towards you, repeat ad nauseum.” It’s so boring and because of…
Considering that the game’s story was godawful, misogynist tripe and that Ninja Theory had repeatedly acted like petulant children, it’s no wonder people didn’t play it.
Yeah, that was a weird moment in history most people are happy to forget
Yeah, that was a weird moment in history most people are happy to forget
Yeah, DMC4's development was thrown for a loop with HD development (like everyone else) and then moving it to multi-platform truncated some things, so they tried to give implications of Nero’s relation to Dante. This was actually expanded in a novelization of DMC4
There was also another wrinkle with the Western devs thing: a lot of them were either using 3rd party engines like Unreal 3 to cut down on dev time or brute forcing with massive dev teams that admittedly got games out, but it led to high turnover rates due to burnout that are STILL entrenched in the industry. This is…
There was also another wrinkle with the Western devs thing: a lot of them were either using 3rd party engines like Unreal 3 to cut down on dev time or brute forcing with massive dev teams that admittedly got games out, but it led to high turnover rates due to burnout that are STILL entrenched in the industry. This is…
It’ll probably be forgotten in a few years, like a bunch of other bad retooling attempts in media.
It’ll probably be forgotten in a few years, like a bunch of other bad retooling attempts in media.