afriendtosell
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afriendtosell

Yeah. Just look at the Smash community, to bring the focus back into gaming, and how even minor celebrity can practically implode when people on both sides have almost zero understanding of what a lot of us consider basic rules of the internet.

Yeah, Grayson definitely makes no bones about how much he basically detests Ninja.

Between bots, buying fans, people having multiple accounts and subscribing to personalities to boost their ratings in races to the top, accounts that sub and then die/never get used again: popularity on the internet is always going to be something that self-sustains after a certain critical point. That’s what I mean.

Popularity and interest are subjective. I don’t think a lot of what my nieces and nephews watch/play/talk about is interesting--but to them? It’s their entire little lives. If they got into watching streamers because of Ninja, then it’s important to them regardless of whether or not we as adults find it interesting.

That’s just how popularity on the internet works /shrug

Difference—massively—being that one thing is an entertainer of a privately owned/commission-based service explaining the rules of what they do, which has no real ramifications on others outside of subjective morality-based arguments because you can just watch someone else 

Thanks for the correction. And that’s exactly my point. Corpse—the streamer in question—exploded onto the scene because of how deep his voice is, which is a medical condition, and nine out of the ten of the compilation vids you see about him are either sexually objectifying him or pushing a narrative that everyone he

The thing is, there’s differences in the level of celebrity at play. Hollywood and other kinds of celebrity can afford to live “above” these kinds of thing, to a certain degree, because their fame isn’t almost inextricably tied to how available they are to their fans. That, and when you get to a certain level of

You really don’t know, so let’s leave it at that.

So, as someone who saw Fortnite become a thing among his students even before Ninja hit it big, I feel safe in saying that he had/got such a huge following because:

You realize tons of Streamers actively do participate and try to speak to their fans about these issues, never mind how fans in fandom also try to have conversations about these things every single time shit like this happens, right?

Except he’s done that. Repeatedly.

Because thousands of young kids and teenagers watch him, so he has a platform where what he says has the potential to affect and reach millions.

I mean, all things considered, he’s not exactly wrong about this:

It doesn’t happen all the time, but it isn’t all that uncommon either.

my point was essentially that a troubled development doesn’t always make for a bad game. my point was that most games have a troubled development but the devs address those problems which leads to a good end product.”

Look. Any way you slice the math, it’s not going to be in favor of the point being argued about how “commonplace” this is.

This happens, but certainly not enough—and to such a degree—to claim “It’s the norm,” like so many people want to claim.

That’s the thing, though. Even just using brute numbers and no nuance, the fact is that it doesn’t happen as often as we think—and that, in fact, it happens on such a statistically miniscule level that claiming “This happens all the time!” is an incredibly ignorant statement.