afriendtosell
afriendtosell
afriendtosell

ok

From the very first article I linked you:

What exactly do you mean by “unnecessary,” games lmao

I could not get into The Last Story to save my life, even though on paper I should love the game. Same with Lost Odyssey. They just don’t click.

I love GG, so you’ve already pre-sold me on them lmao. (I got into EgoRaptor back on Newgrounds and started watching him and Dan do GG about half a year after Jon left.)

I do think a lot of the cribbing is purposeful, as in the case of most of the battle themes and such. You do have a point I agree with though, which is that on a long enough timeline most musicians are going to start sounding the same.

But muh pseudo-latin sounding scariness :’(

On Topic: Has Uematsu ever composed a track that just hasn’t “cut it” for any of y’all? I’m having a hard time even thinking of a single piece of music the man has made that I haven’t—at the very least—vibed to while playing.

I brought up MHW because they’re in the same generation, sorry if I didn’t make that clear enough. In terms of appearance, though—yeah, I can see why you feel they’re similar. Magnamalo is a four-legged mammal styled after a temple dog/tiger, and its build is generally the same “Buff at the front, tapering back to a

The whole point of your analysis is wrong. You seem to think you should be able to hit the monster whenever you want.

I mean, can you really blame them? People were using the limited form of customizable artwork in Animal Crossing to sell lewds and advertise their lewd content elsewhere.

I don’t know what the last classic game you played was but most hitboxes were not wonky in 3rd gen and up. Plessioth’s was the only one whose hitboxes were questionable iirc.

I don’t really recall monopoly having you roll dice and add modifiers to pass a check against an invisible, secret number.

I mean the other flagships for MHW are, what? Nergigante and Velkhana? So, basically: a spikey boi who hulks out when you whomp on him enough—a la Gore Magala, minus any interesting mechanics—and then...*checks notes* yet another elemental dragon?

I mean it’s not like they haven’t done this before with monsters in previous generations, so I don’t quite get what the big stink is/was about.

Actions are deliberate in the classic games.”

Hot take: until gamers can stop it with the whole “using racial and homophobic slurs as sentence enhancers,” shtick no one deserves voice chat

But most RPGs don’t use a d20, or even a tabletop-style system? Mass Effect and the modern Fallouts don’t even have a lot of rolls, it’s mostly thresholds or background percent modifier type stuff.