afriendtosell
afriendtosell
afriendtosell

The suit isn’t doing most of the work, though. Part of her backstory, canonically, is that she had to spend a majority of her young life training to actually be able to use the suit—which was originally designed for the much stronger and physically larger Chozo. She’s also a mercenary that spends a majority of her

Well, to be fair:

To be fair, it was Team Ninja that started the ball rolling on hyping up her already present “sexiness”. You barely even get to see her without a helmet (if at all?) in the Prime trilogy, but Other M was headed by Team “Best Known for their Boob Physics Engine,” Ninja.

@PlsIDontKnowAnything

I’d argue that the better way to stand out is showing people that will review your folder that you can do better than the other 120397102743 artists who all think characters that look like this are the epitome of attractiveness, or demonstrate that you can do better than them by showing you can draw different ways

I mean, it doesn’t even look like she has an ass. It’s all just the suit.

I think you’re supposed to get the impression that the suit is bigger than her, so that it’s truly a “power suit.”

Seeing as the Chozo were bird people, I highly doubt it.

Needless high heels; needless make-up; slim, hourglass figure despite how she should be a power lifter of a woman; “cutesy” hairstyle; angles/poses that are just a few degrees off from a pin-up; all topped off with a size -10 waist.

The thing is, Aslan from The Lion, The Witch, and The Wardrobe was rendered pretty much realistically and he emotes 1000x better than animals created for a film released almost a decade later

And yet, the entire aesthetic is not anything you haven’t already seen in a videogame

MOBAs, as a genre, came from someone doing exactly that with WC3.

Banned in theaters.

See, gamers: this is an example of a developer backing down because of actual problems brought on by censorship.

Thanks. I guess it’s a good sign that the creator is sticking witheasier-to-read,” layouts nowadays, haha.

I agree; if the game is too difficult, that’s on you as a player to surmount, and definitely not something that needs to held up as a criticism against the designer. But, at the same time: when there’s a demand for something like this, you can bet there will always be a fan response—whether it be think pieces about

On the other hand, completly antithetical to the design of the game. It would be shameful if anyone actually used this before finishing the game legitimately.

To be fair, and I’ll say it again: if you’re not playing the game on NG/NG+ with the items that increase the overall base difficulty of the game, then you’re essentially playing Sekiro on the lowest difficulty the designers intended the game to already be played on.

@ every grey that has, or will, comment to me about this: