afancydragon
afancydragon
afancydragon

I dunno, it seems like VR is getting a lot more support than 3DTV’s ever did.
I only saw maybe 5-10 games when it was around that supported it.

There seems to be a much bigger push for this everywhere, but maybe this is just getting more coverage in comparison?

Uhhhm, well that was a disappointment.
For the “Biggest boss fight ever” it definitely didn’t look like co-op was needed for it.

This is actually the best point here.
It actually took some planning and stealth because you couldn’t just steamroll a horde of them without going through a large mount of resources.
It felt my character(s) could actually die.

Where does one start if they want to get into the VR tech?
I have the computer for it, but there are a few different choices, and I’m not sure if one is better than the other.

Any advice?

Yea, I figured this out, and had 3/4 characters using katana/ninja sword for the extra combos as well (last one would just keep the others buffed)
You can steamroll a huge portion of the game.

I mean yea ofc everyone doesn’t need it.
But if you support a Windows environment in your business and have computers that can support 10, then you get a new OS for free. My point with my comment is that many IT companies (in my area) are moving to Win 10 due to it being free and easy to use form a user standpoint.

I

Really...
If you are in IT then the best idea is to upgrade to 10 -

Weird, sounds like some other program causing those issues.
I’m working on deploying it to all of our 200 computers and I’ve never seen that one.
(Not that that sample size is huge, but it might help you!)

Yea, imo it really feels like the advertising on this should have informed us a little bit more.
What am I paying 60$ for?
So far I understand pretty scenes and exploration.

People get stuff day one because they would like to play it the day it come out.
Why do people go to movies release day?

Have you tried the new survival mode?
It is quite a different experience, and a tough one to boot depending on your build.

Patrick, any news on if they will add a multiplayer function?
(Other than couch co-op?)

How is it so far?
Unless you already posted a review and I totally missed

Between that, and building your character right the game can become quite easy.

I swap between the spear for groups, and the sword for parries.
I try and use just about any stance depending on the situation.
Today I just watched a no death run, and it helped me learn a little bit more about combat, this guy would switch his stance to low at the end, then dodge to gain stamina back.

While I agree

See that makes sense, it depends on the game, and how much “snappiness” you need out of your game.
My conclusion after talking to some people on this, is that options like this lead to appealing to different types of people, which is a good thing.

It doesn’t matter what I want, what matters is what’s possible with the game.
I can play on both, and it personally doesn’t both me or my friends too much, but I was curious about the people who do care, and wanted to hear some thoughts on it.
After reading some of the responses, it seems like settings like this in

So for some people it is more important, in that case - maybe settings like this is a good thing in games.
It caters more on an individual level, which is always good.

So I get, and can see the difference between 30/60 but is it really that much of a mood killer for some people?

It takes a bit for combat to click, but once it does it feels pretty nice.

Personally, I recommend leveling up asap and getting the kick skill so that you can play around with the mechanics.
Another thing super important is the R1 stamina recovery mechanic, it allows you to keep moving without backtracking too much.