aerundel
Aerundel
aerundel

They'll still be able to say that, and will have plenty of time to switch gears while Flash is winding down. I don't know who you're talking about, painting themselves in a corner. iOS, maybe, for not supporting Flash in the first place? That valid criticism definitely moved more Android devices. So it's more like

Hosting through your router via port forwarding is very common in PC games. The multiplayer was completely functional, and Hamachi was never necessary. All that does is force other people to use Hamachi to play with you.

Gamestop has bought just about every other games-only dealer in the US. That might have something to do with them being the only one. They do NOT lose out on profit with a used sale. You have it all backwards. They already profit from selling new, they buyback at a laughably low price, then they sell it again for huge

Why is it always car analogies? Perhaps when you buy a used car you should demand access to all the original parts that don't work anymore? You know, kinda like the one-time-use key that unlocks Catwoman. You decided to focus on some hypothetical switch. Fine. I'm going to turn that argument right on its head by

Of course, on that disc will be code that prevents you from playing Catwoman if you don't pay the publisher a bit. Funny how that works, isn't it? Perhaps you should figure that into just how much you pay for that secondhand software.

If you're on a tight budget, stop buying video games. Or go on Steam during the holiday sale and buy like 20 games for $50.

Open Source Software.

Some people aren't trying to go on a server, but they're being let on by the Quick Match feature. If people aren't supposed to be on modded servers, they should probably fix that instead of waving the ban-stick around. You'd probably know that if you didn't find this article a week late and not read my post that said

They don't really have to do anything. I'm saying they should just be like any other PC developer and filter out crap that they don't care about, instead of going through the trouble of offering up bans for things PC user do in the vast majority of PC games. And, again, I really can't talk about this without

Neither was I, but if doubling the players produces the bug (as you DID suppose) then perhaps they should fix that before launch. It's a completely hypothetical situation, though, so it's moot.

Newsflash: double the players on a modded server = the real player cap once the game comes out on PC. Perhaps DICE could get a jump on fixing such a bug?

Hundreds of thousands playing on the unmodded servers, compared to the extra 32 or whatever per modded server (thousands, MAYBE?). Also, as somebody else noted here, Quick Match apparently doesn't care whether you land on a "good" server or a "bad" server. AFAIK, nobody has been banned yet just because they're playing

So then fix those "bugs" that let people mod their program, and not imply a ban. Btw, giving us only 1 map, 1 game mode, and at half the playable limit is hardly much to go on if we're to "help" them. This is barely more than an incentive to buy the game, and persecuting PC gamers for what PC gamers do (mod stuff) is

It's not a hacked server, it's a modded server. They increased the player limit and enabled another game mode. The only party that is stupid is EA for thinking they could curb the PC community's nature. Plenty of other games, such as THE OLDER BATTLEFIELDS, have modded servers and thrive.

If they're worried about these modded servers manipulating our points, standings or whatever, now - in the BETA - what makes you think they'll stop caring after launch? Our accounts are implicitly jeopardized no matter how long we wait. That is, unless policy is changed.

Hacking/cheating is quite a bit different than playing on a modified server. In fact it's pretty much the opposite, when looking at it as client vs. server. Valve/Steam games are practically sustained by modified servers, and is one of the prime reasons why Counter-Strike still gets played to this day. I'm totally

John Woo directed MI2. JJ directed Lost, then MI3.

A retail store, a digital distribution system, and now a gaming platform I will avoid - all from a single company. Thanks for making it easy, Gamestop.

I don't really see what that has to do with this game.

The vast majority of hardcore gamers will have had Steam installed since HL2, at the latest. MW3 uses Steamworks, so DRM won't be an issue. Of course if you're hardcore you would've read that info a couple weeks ago =P