adamwhitehead01
Werthead
adamwhitehead01

Ace Combat? Project Wingman?

Why does this read, to me, like less of a “Oh, hey I guess I should have given Deus Ex Mankind Divided a second chance” and more like a “We haven’t had negative articles about Cyberpunk 2077 in a week or so, better fill that quota”?

You know, Netflix likes to play real fast and loose with the term “anime,” but I guess it’s never been officially codified. Some folks would argue that to be anime, it at LEAST has to be animated by a Japanese studio, if not actually written and produced by Japanese people. Of course, the animation studios in Japan

You’re talking about doubled profits, not doubled revenue. How did revenue increase over the same timeframe? It could be from all the reselling stuff, but it could also just simply be because launch years are more expensive than non launch years.

Inquisition was absolutely what I was thinking of; there’s a great 20-30 hour game in there, but it’s an absolute slog at 100+ hours. And no, you don’t necessarily ‘have’ to do all of the sidequests, but the game is pretty much always prompting you to at least attempt them, even if it boils down to just ‘walk across

Now that i played 117 hours of it, i get it why they put it in 1st person. Getting up close with characters you’re interacting with makes it more personal.

And realistically anything before Blood and Wine was released in mid 2016 was probably pre production work that may or may not have contributed much to the final product. Design ideas and concept art are all important but I know all that stuff starts changing rapidly once you actually begin implementing it.

I finished it yesterday, 85 hour playthrough, finished all side gigs and police quests. Personally I had an absolute blast, I thought it was exactly the game I wanted. It did not crash once on me, but it did chug even after capping framerate at 30fps. I really enjoyed my time with Panam, Judy, River, and even Johnny

Nah Cyberpunk for an rpg IP is just fine. The classic (you say outdated, I say classic) tabletop settings let you know exactly what the genre/premise you’re playing with is right on the tin. Dungeons & Dragons, Cyberpunk, Vampire: The Masquerade (and the other WW settings), etc. The date is important because Cyberpunk

If CDPR does with Cyberpunk, what they did with Witcher 3, it will be Game of the year 2021.  It needs a lot of work, but there’s so much there that is so cool.

It’s good if you can play it on a decent PC. It’s overwhelming, in much the same way The Witcher 3 dumped a dozen different systems in your lap at once in the first couple hours from crafting to magic. Also like The Witcher 3, it kind of needs you to be in the right frame of mind to enjoy a game set in a world where

My bestie who’s been waiting on this one basically summed it up as “Well, this is a Deus Ex that everyone will play at least”

I know where's rogue squadron 4? :p

Thank you, Mario! But our princess is in another parking lot!

Damn bro literally a day later it’s on sale on gog for $3.39, this man has “the sight”

Now playing

judging from the trailer for Earthrise it looks like they’re going in a completely different direction than G1.

Why you should have played the original for this remake? Isn’t that kind of a point of remakes, to get new players look at games that have aged poorly? 

always bugs me when I put the number of years since the game was kickstarted into the headline and forget that development actually started in 2010-11.

I’d argue that Zack does not clearly survive, as all the scenes with him mirror his death in the original game, which is different from Crisis Core. In the original, he drags Cloud to the cliff near Midgar and is shot in the back after beating a bunch of grunts; in Crisis Core, his grunt fight is a self-sacrificial