adamwhitehead01
Werthead
adamwhitehead01

Well, you can actually play the game (or try to), so there is more to the model. But EA and Lucasfilm are unlikely to agree to crowdfunding or an early access model for a Star Wars game, and also I think they’d get massive blowback for going in that route.

My guess is that when EA’s licence expires in 2023, that’s the route they’ll go in. Games Workshop went non-exclusive on their last licence deal and they got a lot of stick for that because some of what came out was cack, but they’ve also had a relatively high hit rate with some pretty good games as well.

If they did a rebooted proper X-Wing/TIE Fighter/Alliance game, with the sim-ish controls, it would do very well, probably 3-5 million units. But it wouldn’t do the crazy 20 million + units which seems to be the only thing that EA is interested in right now. The popularity of space combat games and space sims seems to

I’m halfway through a Voyager rewatch now (actually a first-watch in the case of quite a few episodes) and it’s interesting because Voyager is much more serialised then I remember, but mostly in inconsequential ways: Ensign Wildman’s pregnancy, giving birth to her daughter and her daughter growing up; recurring

I think there is an assumption of how the world should work which is frequently proven wrong by how the world actually works. Churchill felt he would win the 1945 general election because he’d just saved Britain (and Europe and maybe the world, depending on how confident he was feeling) from fascism. Instead, he was

You can’t convert energy into matter without it basically being magic.”

Earth uses a global solar collector network (you see this in Picard on the Golden Gate Bridge) and has backup fusion reactors for planetary reserves, as seen in Star Trek IV when the whale probe blocks out the Sun, so it appears that energy is indeed effectively infinite.

Voyager and Enterprise, whilst not totally bad shows, do feel like hugely regressive steps after DS9. Arguably Discovery learned the wrong lessons (that “dark and gritty” is cool for the sake of being cool, not because there were strong story and character reasons for it). Picard is the first slice of Star Trek in 21

Excellent. Modiphius are crushing it at the moment. They also have a Dune RPG on the way and are helping with the distribution of the excellent new Alien RPG which just came out.

Also, these Sony-exclusive games can be released to PC via PlayStation Now, just a development of the existing platform, so Sony still get the full slice of the pie. I doubt very much you’ll see Horizon on Steam or Epic Games Store.

They kind of do that now. FF7 Remake has a 12-month exclusivity period and is then expected to hit PC and XB1/2 in April 2021, and Death Stranding is hitting PC the second the PS4 exclusive period ends.

This leak is highly suspect. It’s an open secret that Lucasfilm has told its film makers to stay away from the prequel era, so large chunks of the film being set on Coruscant, which is part of that off-limits area, immediately seems off. The presence of the Kuat Drives Yard and Eclipse-class Star Destroyers (which

It’s being made by Blackbird, who consist of many of the original Relic team that made HW1 and 2. Gearbox are only publishing.

The franchise has always been on PC, although I think a couple of games did get released on Mac as well. I can’t see how the 3D camera system would remotely work with a controller.

Ruskay is confirmed to be working on it. You can even see him working in some of the Fig videos.

Homeworld has always been a relatively relaxed and slower-paced RTS than many of its contemporaries, which is why a lot of people enjoyed it but it meant that it was never going to appeal to the fast-paced, clickfest-manic crowd that flocked to StarCraft (and more recently in eSports).

That’s something that was worth mentioning. The Stormlight Archive series feels consciously like a JRPG in novel form, complete with the insanely oversized swords and ridiculously impractical armour that only exists because of Rule of Cool.

Well, he never “stopped writing.” Book 4 was submitted for publication a few months back and is in the editing phase for release in 2020. He’s also penned several short stories in the same time period.

His sales-per-book are pretty high. Since assembling the linked list, I’ve been reliably informed that LoLL is actually closer to 1 million copies sold by itself worldwide, which compares reasonably favourably with the most popular single epic fantasy novel released this century (The Name of the Wind, at around 10

“JRPG” pretty much exclusively refers to video games. I’ve never seen the term used to refer to pen-and-paper Japanese games.