aboboinslomo
DING... BAL-DING
aboboinslomo

I find that hard to believe, especially considering usual raid length, but even 2 hours a day is still a lot of time for most people. I’ve also done raids once a week with each character and for me it became rote (or annoying if I was just going for the new challenge but someone couldn’t get it.)

PoH and ST are like mini Raids or Strikes but with Raid mechanics. You do them a couple times and the same sort of grindy feeling sets in. Using the app or the site for LFG, everyone posts with KWTD, because they are trying to fly through as quickly as possible for the loot. They’re tired of this shit too.

I have played every single part of Destiny 2, and he’s right. Raids and PvP also get tiresome, although PvP is the best part. 

I agree!

thats_the_joke.gif

I would buy this for $4k

Lol @ Pudwill in the elevator

“that simpkifsim depiction”

You know what else causes more crunch?

I read elsewhere that these are manual only.

Just some 120mph pulls, together, with one finishing before the other.

Right? Like they were JUST finishing up calibrations when suddenly...

I’m well aware that Pokemon is the single most successful media franchise of all time (as I had an argument defending its relevance over the holidays) and I agree that they should spend the money.

For real. I don’t play Pokemon, but it seems like this is just a workload situation. Speaking from experience, static art assets take forever to make, so I can only imagine animating 200 different characters. And that’s not including audio.

Uh huh

So... a better version of one of the most influential games of the past decade? 

You prefer the xbox ecosystem. That’s fair. I used to be that guy.

A lot. A lot of hours.

Bloodborne is enough to make me a “Sony guy” this gen. I mostly play on PC and Switch, but BB is THE reason to own a PS4.

Good. The response from the guy filming is perfect too.