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I see what you mean. It looks indeed look like a bigger scale Tomb Raider (2013) and now that I think of it, some of the more open levels from Uncharted 3.

I haven’t played Uncharted 4 so it’s hard to tell if it’s as “open” as other open-world games, but this seems more limited by the character abilities (they can’t jump or pilot an airplane) than by the game world itself. So while it may not be as open as the best open world game ever (Just Cause 2) it looks very

I got into comics with John Byrne’s run on the X-Men and Fantastic Four and it’s really saddening to see Marvel cancel these series.

The new (and probably last) Uncharted seems to be fairly open world while all previous Uncharted were mostly designed as systems of corridors. This seems like a huge difference to me.

Releasing the console in Japan about a year after the US and Europe probably didn’t help either. When you add the higher price and a bunch of features irrelevant to the Japanese market (Kinect and US centric TV features) they really had their work cut out for them.

In terms of console at least, the Japanese market has been shrinking for the last 15 years. Even if you only look at PS4 figures, Japan install base is barely over 5% of the global market (for comparison, 40% of the PS4 install base is in the US).

Vice City is easily the one I spent the most time in and from discussing with friends it seems that it’s the favorite game of the series for everyone else born between the mid ‘60s to late ‘70s.

HairWorks is far from perfect in terms of how realistic it looks, but that realtime tech demo from 2015 still looks exponentially more realistic than the pre-rendered CG from 1995 (that’s the intro movie from Tekken 2 on the original PlayStation).

A lot of workplaces disable Bluetooth but allow non-storage USB devices.

A lot of workplaces disable Bluetooth but allow non-storage USB devices.

Being an early adopter always carries some risk. On the other hand you’ve been having fun with your PS4 for a year and a half, while we’re still playing with our last gen consoles.

To be honest, it mostly looks as if they’ve changed a couple of color filters.

Adjusted for inflation the original Shenmue cost over $60 million to make. With today’s expectation in terms of visual, audio, gameplay, etc. I don’t see how the new game could cost less.

Can anyone explain what he means by the PS3 demo being “specced up”? Was it all pre-redenred or simply running off a PS3 devkit with more RAM?

It only works on Chrome and Android: If you use any browser besides Chrome, an iPhone,

OK. I was just saying that nice looking office chairs are not necessarily good for your back / all back conditions.

There are actually a number of back pain conditions for which you really should sit on a chair without back than a $1000 office chair.

You’re right on the money. The hurdles are not technical at all; it’s all about publishers (Nintendo included) wanting more control on each region (launch window, regional pricing). What I don’t get is why those same publishers are OK with the PlayStation platform and Xbox One being region-free.

Like I said, Nintendo’s original Game Boy, Game Boy Advance and Nintendo DS were -and are still- region-free. Whatever “reasons” they came up since is just smoke and mirrors.

iOS devices have a library of thousands of games, and sales numbers show that iOS is a major gaming platform. Even Nintendo has started developing for iOS and Android. You’re free to like consoles or PC better, but numbers don’t lie.

You’re wrong. Only the games are region-free on PS3, PS4 and Xbox One. And like I said, Nintendo’s original Game Boy, Game Boy Advance and Nintendo DS were region-free too. For some reasons there was no hurdles back then and other platforms have no hurdles either.