Nintendo Wii Wii.
Because one Wii ain't Wii enough.
Nintendo Wii Wii.
Because one Wii ain't Wii enough.
It's more to do with your smugness than anything.
Because everybody's an American with double the minimum wage, right?
Valve also officially announced the Source 2 engine, "the successor to the Source engine used in Valve's games since the launch of Counter-Strike: Source and Half-Life," which will be free for game developers.
Yup. To be honest, I find most of them overacting lot annoying. PewDiePie, Tobuscus, etc.
That's why I enjoy watching 'real' gamers playing, such as maximusblack and poissed. Those guys don't act. They just play, then react - sometimes hilariously.
You could always turn it off and put a pillow cover over it - until you two are alone.
I have to disagree. Tobal no. 1's pacing is EXACTLY what makes it far more realistic compared to Tekken. Tobal 2, while superior in many aspects, also went the route of faster = better, along with fantastical combos that are impossible to pull off in real life. VF started off similar to Tobal, but became more and more…
I want to be a game dev someday, and I'm working on it, at a glacial pace. And this is why I want to listen, and understand her points, and the points of Evan in his post awhile back. I really, really, want to understand this. I really, really, want to understand her. And she does have some good points (with some…
I don't really like fighting games. But I've always had a soft spot for Capcom's Power Stone series, which broke free of the limitations of most other fighters and dropped you in a small 3D arena, meaning your combat felt more "real" than being trapped on a 2D plane. That series is long gone, but this new fighter sure…
I was going to make a long counter-argument to *some* of her points.
That guy getting punched in the stomach? That's industrial design student Jackson Gordon, and he's made his own Batsuit.
And that's why I rarely, if ever, blame developers.
I don't think that's an error...
I would be surprised (and delighted) if they actually got the rights to use the characters. As it is, my answer is probably a no.
Another industry crash? I haven't even made my game yet. Can't it wait until years after then? :(
And this huge pile of hard to follow $#!t is why I'm not a fan of comics in general.
Looks amazing.
I forgot to ask this on the review, but the console version of Dying Light, does it have split-screen co-op? That is possibly my only reason for ever considering the console version.
The only way to deal proper damage to bad guys in Dying Light is by hitting them in the head. Or, before that: knocking out their legs so you can bop them in the noggin. Turning off auto-aim for melee and ranged weapons makes landing precise hits very tricky, which helps bring out that feeling of desperation that…