TragicManner
TragicManner
TragicManner

I have yet to see what your pros are other than discouraging people to behave poorly simply because of the fact that their names are available for all to see. Some people place very little importance upon how people think of them. This is important to note.

People who are going to be dicks WILL find ways to continue to do so without disclosing their personal identities. It's part of being a dick, you don't play by the rules. You simply CANNOT force anonymity. You can try, but you will fail, and everyone else who was forced into it because they will not break the rules

You're assuming a system that has no way to be tricked. Like I said, people who want to remain anonymous will find plenty of ways to avoid giving out real information, and could even resort to identity theft to achieve this.

It's not just children. But yes, that is a part of it.

I respectfully disagree. The extreme cases are sometimes worth working against. Perhaps this is something that is much more important in the realm of parenting, but I would say it goes beyond that. Let my try and explain my position.

Anonymity can also offer protection from people with bad intentions. This is particularly important when it comes to kids/families.

^_^ Like I said, I have no reason, personally, to believe there is any correlation. But like I also said, I'm more than willing to explore the possibility to make sure things are done responsibly. Why the sigh? I'd love to know.

This is a bit of a stretch... I mean, some of the things the guy says are a bit out there. The argument that someone destroyed their hard drive to hide violent video game history is probably the oddest thing I've heard in this whole ongoing debate.

I suppose you have some good points. The company would be restructured and would suffer some pretty big changes. But who knows? Maybe they'd manage to keep things together better than Sega did.

I think Nintendo will continue to stick out their hardware business. If anything, they'll fall back on the 3DS and continue to push handhelds and integrate the Wii U more heavily into that scene.

I thought to myself: I could easily see the keyboard and mouse go the way of the dinosaur.

I would agree that OneNote is pretty great, but after a time using it at work I've started to become a bit frustrated with it. Everyone shares one note files over the network and expects people to use these files as an always up to date information source. So my OneNote ends up loaded up with tabs and becomes a bit of

Even if they do implement a game system to try and motivate workers, it would very easily fall into a system that could lead to lower word satisfaction. Here is why:

I can see why a lot of people didn't see the gameboy or games like Pokemon to succeed. When you look at the Gameboy, for example, it was simply not as feature packed or ambitious as other handhelds at the time. But the people giving their initial impressions didn't take into account the battery life or the games that

Man, those toy runs. I had the exact same thought. I can quite vividly see myself securing a Nintendo Power in one hand and a SNES controller in the other, yelling at the dumb kids on the TV who were spending on their time getting cheap, low-quality sporting equipment and yo-yos.

I cried all over again...

Everything that I've read and seen from this game is pretty much an expansion from the Toy Box mode in Toy Story 3. I mean, the project was called Toy Box when I first read about it!

The problem with VLC here is, if this is being built as a couch accessible system, VLC is not exactly Media Center friendly. I realize that some system customization and likely some command-line fu will fix that up, but most users don't even know where to begin with all of that.

Ubisoft would have done well to make the announcement and then just ignore everybody. I know people are going to hate me for saying so, but that's the reality of the situation. They say it's not because of development issues, but the extra time WILL allow them to polish the game some more and squash a few more bugs.

Technically, the PS Vita is, indeed, backwards compatible. The unit before it was the Go, and that did not support UMD. The vita, though, is more than capable of running PSP games when loaded digitally.