It’s sad that people accept hollow PR speak over actual results.
It’s sad that people accept hollow PR speak over actual results.
By “not taking a stand,” I assume you actually mean “not paying for exclusivity.”
And not taking a stand isn’t costing them? Are you sure?
While it’s not Valve’s direct fault, the fact that the company has refused to take a stand on the matter and at least say “We don’t stand for harassment and going after developers who decide to publish elsewhere is bad” says a lot by itself.
the phrasing of that sentence implies that it began on Steam, and has moved elsewhere; specifically by saying that it transcends Steam.
So you would rather Epic bought developers and publishers like Gearbox, UbiSoft, Remedy, Double Damage, Typhoon, Deep Silver, 505, Devolver, Phoenix Labs, Quantic Dream, Klei, Coffee Stain, and so on, to add them to their own house? Because I can’t see that going down well among the Steam Brigade, even when it would…
Got my info from here:
Yeah I couldn’t stand his mug, I think it was the horrible ‘stache. I mean, it’s not like all ST characters are lookers, but this is the only one I hated every minute he was on camera.
Yeah but precisely, WoW Classic has already many patches on top of it. It’s not release WoW they’re playing - by 1.12 (or 1.13) the encounters had already been tuned to make them beatable.
Which means it’s a version of the game where things had already been nerfed and buffed to make raid bosses beatable. Just read a post on reddit describing how this means everything up until Naxx is arriving pre-nerfed, with players also able to obtain overleveled gear before they enter raids.
That’s where the team behind the films painted themselves into a corner. Even in the book the most interesting part is the kids, which is why King’s narrative goes back and forth. It is in its essence a coming-of-age story, after all.
I’m wondering tho,does WoW classic include the original, release versions of raid bosses or the nerfed versions? I wasn’t around for classic (started in TBC) but I recall hearing Blizzard had a knack for releasing absurdly tuned encounters and then patching them later to make them beatable, which is why some raids…
To be fair, that first boss in Control is kinda bullshit because you get him almost right after getting the ability to throw stuff, yet he’s immune to throwing (ie, he always evades.) Once you figure out the only way to beat him is shooting he’s quite simple, tho.
I don’t think the appetite for games like vanilla WoW is out there. I mean, not about the younger gamers you mention who have lots of time to play in general - and why would there be such an appetite? Vanilla WoW is slow, clunky, difficult to use, full of downtime - these features weren’t problematic fifteen years…
Motion denied on the grounds that the Judge really likes his JRPGs.
On the other hand, even if they hired the Final Fantasy XIII writers the whole thing would make much more sense than Warcraft.
Motion against Blizzard by Square Enix for stealing the Chocobo accepted. Blizzard declared guilty because the crime is very obvious. Their penalty will be selling all their shares on their own company to Square.
“Every monster, creature, animal, and vehicle in the Infringing Game was copied from the Warcraft games,” Blizzard alleges.
I know many people play WoW. Back in 2007 there was a 70 year old lady on my raiding team. Anyone can get hooked on WoW. The question is how many people, in 2019, could get hooked on a version of WoW dating back to 2004. I can assure you there aren’t that many.
Funny, that’s the same thing this lil planet thinks of our evolution.