ThePalmtopTiger
The Palmtop Tiger
ThePalmtopTiger

I'm not gonna lie, this makes me more excited for the Ouya. Getting Unreal on the system will make it seem somewhat more legitimate when compared to Xbox, Playstation, and Wii U.

Bug spray may not work under normal conditions, but if you have a match then I bet it will.

If you didn't like UNS2 because of the smaller roster then try Generations, I think it is the biggest of any Naruto game.

I guess it depends on how you look at it. People who already have both systems will probably buy this add-on, and this would be an incentive for people who were on the fence about the Wii U. Also, I think that people would eventually want to take their (originally mobile) games on the go, so they might buy a 3DS a few

If you compare the two, they have the same basic design. They probably didn't want to complicate the original design for FF7 because it would be difficult to render the model.

The fact that the midi is still used (mostly in phones ans electronic keyboards,) speaks volumes about the usefulness of the format. I think it's pretty amazing that it has stayed relevant after all this time.

Well, the thing about Darwinia is that the textures also have a very small triangular grid laid over it, so that's probably why.

I wanted to go to Australia before finding out about this like a year ago. I'm not afraid of every day spiders, but these suckers are terrifying.

In my head, Naruto is pretty good despite the fillers (better than Bleach, anyway.) I watched all the way until *SPOILER ALERT* Pain destroys the leaf village *END SPOILER* Once I saw that another long stretch of spoilers was incoming I decided to duck out, so I haven't watched an episode since August 2011, but I

But Ichigo generally has spiky hair, granted, it is shorter than Naruto's.

Beyond the fact that they both have spiky hair, they bare little resemblance. Both characters are fairly generic though, they basically follow the typical main character design of; a troubled teen who suddenly has a great destiny thrust upon him, also spiky hair (important for Shonen Jump battle manga.)

Refresh my memory please. If a project doesn't reach its funding goal then it gets no money, right? Just making sure.

It was pretty entertaining, but I don't think that the wolf portions of the game or the mandatory battle arena thing that happens, really added anything to the game.

The biggest problem with his Kickstarter is that he had unreasonable expectations. There are Kickstarters who received several million dollars, but they are the outliers. In statistics, including them is a no-no. Most projects are asking for, and getting significantly less than $500K. Projects with outstanding ideas

They're called Eucildeon. The videos are pretty impressive, but the fact that they've yet to really release anything beyond a couple of videos, leads me to believe that it is a hoax. Don't get me wrong, I want the technology to exist because it will really push the detail in video games to the next level, I just doubt

I see your point.

*shrug* at least Gameloft does it better than most. They've gotten good enough so that they get offered deals to make licensed games fairly often. I think their most recently licensed game was My Little Pony, but I know they also did The Dark Knight and a Spider-Man game.

That's pretty sweet. I wish I live on the west coast because most of the important gaming events seem to happen there.

I agree with you. I think that (with the exception of 4,) they all followed the promo art style as closely as possible, without making the game look like candyland. Vice City especially had a lot of bright and contrasting colors, and looked cell shaded.

I never thought about it before, but Hotline Miami wouldn't make a bad arcade game. The controls are simple (3 buttons plus joystick,) and the frequency of death and addictiveness of the game would make it a cash cow.