If you read "passing away" as meaning "dying," your post is actually kinda sad lol
If you read "passing away" as meaning "dying," your post is actually kinda sad lol
Predictions so far-
The music is fucking amazing.
It's totally unorthodox, totally weird, and, from what I've played so far, totally welcome.
No matter how many times I watch this I keep thinking the one foot is going to kick but then he does an extra rotation and gets it with the other one.
Release date: February 14, 2012
ill tell you how it is in Korea. Completely. Dead. I have only seen 1 arcade and it was abandoned, no one was in there, just the worker playing darts and the only other arcade things Ive ever seen were outside rotting away. PC rooms are were its at in Korea for gaming, like ALL OF GAMING. If Koreans game its in a PC…
It's the music your hear during the Battle of Haven.
DA:I had some pretty incredible tracks, agreed. I have so much love for the main theme and the music from larger battle scenes. The tavern songs were really impressive as well.
Is it the yellow toner cartridge? If so....
Not even a tiny bit surprised.
While I did not think it felt appropriate for the episode, I would be remiss if I did not show you this submission from Taylor. A+ stuff.
Yep, and this is the second delay for The Witcher 3. It makes me so happy to see them pouring over every single detail about this game! If the game ends up being even half as good as it looks, it's worth as many delays as they like.
For the price of a ps4 you could purchase a GTX 970 and The Witcher 3. Just a little food for thought!
It eventually unlocks through an operation on the war table. It's the one about investigating a dwarven port on the Storm Coast.
Fuck that spider cave. What does Bioware have against arachnophobes?!
I'm assuming it does at some point after the first major story arc. I haven't gone to check if it's open yet in my game - it's on my (happily very long) to-do list, though.
I like the exploration, but yeah, Inquisition could reallu benifit from more focous. A more linear experience isn't always a bad thing, adter all. Its nice to have all the quests but it often becoms paralizing. I don't want to do the next main mission because I wanted to do the dozens of sideqursts and operations…
I understand why it's so common for people to get stuck in the Hinterlands, but personally I didn't have that problem. When I was level 6 and I hit an area in the Hinterlands with level 12 enemies, as well as having enough power to unlock the next two areas, my first instinct was "oh, I'll come back here later" not…
Eh, I disagree. You might as well say that Skyrim has a filler problem, or any Bethesda title.