Tamachan87
Tamachan87
Tamachan87

Whoa, whoa, whoa - Barret is a cyborg? He just has a prosthetic arm that happens to be a gatling gun! Why not replace him with Aigis from Persona 3?

For more hilarious Scottish gaming goodies, I urge everyone to check out Consolevania. Old, but bloody brilliant. TEEEEEEEAM!

Of the top ten most anticipated, nine are sequels, spin offs, or re-releases, and one is based on a 25 year old manga.

Whilst people like you and me know that, rationally it is contradictory to the suicide-ho mindset, there are a lot of people dumb enough to only realise "hey, this probably not the best idea I've had" about halfway to the ground.

The Akiko Wada thing doesn't surprise me. My wife is Chinese but speaks fluent Japanese, which makes for some funny/weird situations where staff will turn from super friendly to awkwardly "sympathetic" if you will (speak really slow and try to not explain things because they're too difficult).

It's cool and all, but I would actually love to see a few Raspberry Pi hacks that *aren't* just cases.

Very nicely put. I would love to have the patience to sit down and read/watch someone going through the mathematics behind 3D design.

I've had a job interview at a cafe once. I think it was the most distracting interview I've ever had, even though it went pretty well. Lord knows why coffee shop means serious business in so many minds.

Part of what made the originals so great *was* the difficult controls.

How would multiplayer work?

A few things I'm interested in the reality of are:

The GameGear and MegaDrive 2 have switched backgrounds for some reason.

The comments are going nuts about letting "kids" play CoD, but did anyone read the link and see it said "teenagers"?

Wish my Galaxy SIII had a keyboard like that. I find touch typing really weird and miss my buttons.

Yeah, some of it is nonsense, but others I think is something that a lot of big developers need to read and take in. Things like long unskippable cutscenes before boss fights, inconsistent menu designs, the mechanics of saving, spending more time on technical achievements (re: insanely far draw distance) and not using

Is it just me who thinks the "organised" cables look completely messy?

Coming from Britain, one of, if not the most watched countries in the world it's difficult to say whether this is justified or not.

I'm really loving this bad game design website you mentioned.

'You guys wanna see a dead body? RT if interested #awesome"

Goddamit, why do I love my RPGs so much?