Where’s the Kotaku post about these games?
Aren’t games with no ending basically this already?
I think both shuttles were mixed, right?
You are right, the entire premise is really stupid, I am just devil’s advocating. However the drill that NASA was trying to use I believe was designed by the Bruce Willis character, so they couldn’t go to someone else (they couldn’t even get it to work because they did some changes to his design, so they really needed…
I think it’s explained in the movie. The Bruce Willis character forced them to use his crew since he didn’t want to train the astronauts to use his design.
While I don’t agree with that, I understand what you mean, but the main point of my posts is how the N64 was more of a hit than the xbox and that got a lot more support for it’s successor system. Notice how I said that the 3DS was a bit of a dud while I also mentioned that the N64 was sadly a hit (as in while both…
Guess MS strategy of sportssprtsortstvtvtvtvtvtv finally payed off.
That’s basically what I meant while the N64 definitely lost, the lower install base wasn’t pathetically small like the WiiU.
True the 3DS was a bit of a dud, but that was the last handheld, you would have expected much more third party support out of the gate with a history of GB,GBC,GBA and DS behind it.
Considering they never had a dud in the handheld space (unless you count virtual boy as handheld) and yet they still get the same reaction, I’d say there’s something odd about how developers (specially western) treat Nintendo.
He was still called Captain Marvel back then, he was renamed to Shazam when New 52 happen which was fairly recently.
Certainly beats a Star Ocean style universe where nothing matters because it’s all a game.... <_<
Did the person who wrote the first paragraph thought he was writing for the morning news?
<eyes roll back until I can see my own brain>
If there is in-game logic for that then it makes sense. Altough it doesn’t help the replay value, a lot of modern games aren’t really about the replay value anyway.
Well, as someone who plays smash bros, the hate of tripping should be self explanatory, as for gears, not a fan of unfair advantages on competitive multiplayer modes (so I also hate multiplayer progression cod4 introduced) and Hellblade, well that is outright lying to the players, never a fan of that specially since…
Hmm not a fan of the gears and jack and daxter ones. And specially not a fan of outright lying like with the fake permadeath on hellblade.
Well anything taken to it’s illogical silly conclusion is silly.
Well unspeakable terror seems to be point of his works, but your interpretation is pretty cool.