TJWebb
TJWebb
TJWebb

Just last night I was playing Pathfinder with a couple of guys and thought to myself, "You know what this needs? More explosions." CAN'T WAIT.

Also, Miles Teg will continue to be essential once the Honored Matres invade known space. So you should be good for a while.

No, thank you: While I deeply believe everything I've just written, it's easy enough to get frustrated and forget those things. Or to let the prophets of doom and gloom get me down. Or even to just make a mistake, or miss one, and go online and find readers picking my work — or somebody else' work that I was supposed

I hear you, fellow under-appreciated copy editor.

I wish — given my relative optimism about the future of the industry — that I could say I haven't seen some of what you're talking about (or could completely disagree), but sadly I have. That being said, I'm at a regional, too — the largest daily in my region. There's a major metro about 2 hours away we compete with

I'm a journalist. An editor at a daily, I write a twice-weekly tech/gaming column, do graphic design, web updates etc. The modern, 21st Century "j-school" grad is, more than ever, a jack of all trades. Creativity — especially as regard problem solving skills — is probably the most essential skill to have in the

Agreed. I don't think we'll be there in a single generation. I don't think, realistically, we're anywhere close to brain-uploads or a Kurzweil-style singularity. This isn't "Dresden Codak" (even though that would be pretty awesome).

I know that feel, bro.

Seriously though, I strongly suspect that digital-format "newspapers" will exist for quite sometime, long outliving conventional format television and other mediums.
Will my specific role be there a generation from now? We have programming that can tell a grammatically correct sentence from an incorrect one, but we're

As an editor at a daily newspaper ... I'm going to go with, "No."

As a journalist myself, I'm going to assume that yes, yet it is. Which, reminds me, anyone know of any PR openings?

Not technically?

As a professional journalist and sometime game critic who has struggled to find an audience, to get my stuff out there and seen, I can understand the pressure. Lots of people work very hard to cover the gaming community — so many that it's easy to get drowned out in the clamor of digital voices all screaming headlines

You could conceivably beat Skyrim's main quest line, maybe 1 or 2 or the other large quest lines and plenty of short side-quests in 50-60 hours. It's not that the game REQUIRES that much time — it's just really, really easy to get lost in the world Bethesda created for Skyrim.

Great response. I'd done something similar to myself with shooters and hack-n-slash dungeon crawlers. Then Skyrim came along and suddenly I was back in 1994, playing Ultima VII for the first and doing whatever I want in a game world that felt open and mysterious. Fantastic.

Have you played Dragonborn? Solstheim is pretty large. It might not be quite Shivering Isles big, but it's still really, really big.

That's almost exactly my experience except (and I freely admit I might be in the minority on this), new playthroughs seem to almost rekindle the magic for me. I'm working on my third, maybe fourth character. I try to make sure to do completely different quests, mostly stay away from crafting etc.

Skyrim is a

I hope you skipped Morrowind, my friend. It's a piece of gaming history, a great game and an amazing achievement in it's own time, but is not for you, good sir. It's a whole Skyrim-sized, "rude mushroom" kingdom.

This.

Sorry in advance to some of the Skyrim detractors; you all have some good points — points I've made myself before — but there's never been a prettier sandbox. Better? Arguably. Bigger? Almost certainly. But none lately and none that captured the imagination of the gaming community quite like this. It's not quite a