Superbrotha
Superbrothaaaa
Superbrotha

Let's be clear here, Blizzard did not design DOTA or MOBAs or anything like that. It was a mod that happened to be for a Blizzard title. It's like saying Valve plagiarized Id for Team Fortress because it was a Quake mod first.

He even pre-pimp'd Xzibit

When I saw this episode as a kid I thought that idea was brilliant

I can't help but feel like you were trying to make the joke "Nobody drives in NYC, too much traffic"

Truly, the picture books of the future

incoming micro transactions YAAAAAAAYYYYY!!!!1

That goes back to my original point! I played all of these Marios and felt a significant quality drop, and they all felt like completely soulless cash ins as if they were all made in a span of months back to back to cash in on the franchise name. If I thought these Marios were on the same level of Sunshine or Galaxy,

Hey now buddy, if you're not going to count the single greatest 2-D platformer of all time as a core Mario title, this conversation is over!(Yoshi's Island)And this isn't about comparing how many Mario games a console gets over its entire span, the focus was on the recent shotgunning of the franchise with 5

That pun actually made me lol

Yeah I've played all of these and more, and you definitely come off as a shill even though I know you legitimately think these are awesome iOS experiences. I'm on the completely opposite side of the fence on this one, and obviously there's no point in arguing our opinions on these soulless generic iOS experiences that

Bonus stages like Coin Heaven would jeopardize the dual currency system we employed, so we had to take out all hidden areas and those coin blocks that you can hit repeatedly.

Oh wow thank you so much for this. I sat and watched the whole thing. This is something that's been in the back of my mind for decades. I've heard about this since I was a little kid(28 years old now), and never got to see this go down until now. Thanks man. Scratch that off the bucket list.

Of course it's all subjective, and 3D World out of that mess of a Mario list is the one that comes the closest by far. That was the most fun I've had on the Wii U period. But it just never reached the levels of a Sunshine or Galaxy experience. The POV of them literally pumping out Marios like crazy is not subjective,

The main flaw with 3D World and 3D Land is that while they are fun and competent Marios, they still feel very soulless, and as if they're merely going through the motions of what a 3D Mario is instead of putting in the work to make it a complete experience like the Galaxy games and Sunshine did. This is probably due

And this is how we know you're a Nintendo 64 generation kid

No, you don't seem to get my point. The best use of CG still utilizes practical effects. When things are purely CG, we know. You can just tell. But that T-Rex in that film is 99% puppet with CG touch ups and it looks phenomenal. You could literally touch the thing, and you can feel that in the film. Shame we're not on

See, it still takes practical effects to make the best CG. Practical for life~!

Seriously, the hate makes no sense. He's winning because he's also getting the answers correct. This isn't some bullshit strategy that allows morons to win Jeopardy, you still need to know your shit. wtf people

Is that the guy who figured out the "random" algorithm and completely controlled the board knowing exactly where the square would stop? I've been trying to find video footage of this person in action

Seriously, it's the equivalent of liking a facebook comment about death in somebody's family. There are better and more appropriate ways to honor the man than posting gifs, but this is Kotaku where every comment section needs to be 50% reused copy/paste gifs.