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Then you should just play Invisible Inc. because it’s an amazing turn based stratregy/tactics game.

I would play the shit out of a Overwatch game that was done like X-Com.

You don’t sound very intelligent and that’s the crux of this debate: People who aren’t very intelligent, polluting debate, creating white noise.

Everything in art is political. Politics and ideology are not avoidable. Monopoly is capitalism; wouldn’t exist if you didn’t implicitly understand capitalist notions.

There’s a lot of community tropes I dislike. At the top of that list is the one where people will try to argue that a bug that is beneficial to the player, or a character that is left OP for too long shouldn’t be changed because the meta has accepted as a “feature”. Quickly followed behind that are the people that

People don’t realize it till they read/play the story, but The Witcher is fantasy noir. I hope the show keeps that.

Not game related but (from memory) Terry Pratchett and Neil Gaimens Good Omens had Pestilence retire sometime in the 1930s muttering something about anti-biotics and DDT and his replacement was that young whippersnapper Pollution.

People’s reaction to Andromeda really makes me upset.

One of my favourite things about Legion is that it... Doesn’t talk down to its audience, I guess? It doesn’t feel the need to spell out everything super explicitly, it assumes viewers will keep watching despite hallucinatory interludes and unreliable narrators, not just as asides but as cornerstones of the plot and

Somewhat with Widow, but my experience has shown more quality widows than Hanzos. Ana should be primarily healing. So, while aim is important, your targets aren’t dodging and you’re likely somewhat near them. So, she’s not quite bound to the skills required to be a good sniper....though those skill obviously can

The fucked up part of the world we live in? I really can’t tell if you’re joking or not. I mean, I think you are, but Poe’s Law shows up way too often these days.

Sincere question: How is the Overwatch competitive scene going, in terms of viewership and the like?

“Is Blizzard really that worried about people ignoring team objectives and going for their own kill/death score?”

Yeah, stop calling it a prank and call it what it really is. Attempted Homicide.

Let’s face it, swatting is using a lethal force (the police) to attack and maim and potentially kill the victim. Charge them with homicide (attempted or successful depending on what happens), make a big fucking deal out of it in the news

You should submit this to Dinoflask to see if he can’t make this conversation happen in one of his videos.

I find it helpful to count the number of grains on a beach or stars in the sky, then add one or two hundred to that number. That gives you a nice, reliable estimate. Next, tear out your eyes and chant in tongues of the dead in hopes that the uncaring Blizzard algorithm god will accept your sacrifice and deign to give

Think of “skill floor” as “minimum required skill” to do the thing you’re thinking about well/safely/in-a-cool-manner.

TBH I’ve always heard about Skill Ceiling, like everyone starts from zero skill (floor) and goes up until you reach the ceiling. Different characters have different ceiling height. A floor skill would assume that the player needs previous experience with the character. Unless you’re referring specifically to

High skill floor means that to be base level competent with the hero, you have to have really high skill. So, those without high skill who play Hanzo (which is about 95% of them) would much better serve the team by playing a different character. Also, high skill floor doesn’t mean low skill ceiling too. You can

People seem to argue about the different meaning every day, lol. I lost track of which one to use. I just wanted to be clear, the term isn’t but I think people got it in context. Threshold actually does work better.