Shadead
Shadead
Shadead

STAT | $15 million – The amount of financing, led by Puzzle & Dragons firm GungHo Online, raised for Kamcord, a social network for mobile games that lets players record and share gameplay videos.

I don't really get it. I have been playing racing games for 20 years and, in my opinion, Drive Club tops all of them. It's stunning, the handling's great, the cars have a real weight to them, the sense of speed is unreal and, above all, it's just great fun. It provides the kind of heart pounding moments that I crave

I love the levels in the single player, and am trying to collect everything, while also playing new community made levels in the game that come out every day. Game is tons of fun, and honestly, i like it more than the first and second game. I like Uncharted, and Last of Us, but honestly the exclsuive franchise i spend

I would have to include Alien and Aliens, actually.

I'd have to include Alien, although it was nice to see T1 getting its much-deserved love.

9 out of 10 movie trailers I've ever seen does that, which is why I avoid them like the plague. Give me a teaser and a non-spoiler synopsis, and I'll know if it's worth it.

I can get behind this. Spinmetal has always been an annoying thing to scour for.

The cost for materials is 10 vanguard/crucible marks for a bushel of 20. (It doesn't look like the faction vendors are selling materials.) Not a terrible price, considering that at this point I have nothing else to spend my marks on—I've been maxed out for weeks.

If they had the level advantages in there, there would be no point in ever playing it until you were top level. It would be hard to even populate the games or at least it would take a lot longer because they'd have to match you only with people at the same level as you. So they disable all level advantages.

I have three characters - levels 27, 25 and 28 - and I don't mind getting gunned down by a level 14 player. I'd be a lot more upset if I could just walk all over any level 14 player just because I'm twice their level.

The loot cave was great if you had no idea what you were doing and pretty colors are all it takes to really get your juices flowing. If you actually wanted to advance in the game, which was apparently so hard to do that it took several blog sites weeks to figure it out, all you had to do was play normally and then buy

Oh, also: It's weird that Bungie clutters up the bounty board with impossible tasks. Two bounties dedicated to the Salvage mode weeks after its timed event have passed? A mission to enter the Crucible in full Queen's Wrath regalia one day after her emissary opens shop? I don't know, pay an intern to curate these

If my friend tells me he went to meet up with a friend to go to a concert, that friend robbed him, he went to the concert with him anyway and then the friend robbed him again after the concert - fuck no I would not believe my friend was a victim of a crime.

If you don't have time to watch or hate the sound of my voice, allow me to explain with screenshots...

What's even better is that you can get somewhat similar results to this while actually playing the game. I try to get bounties such as earning 9000 w/out dying, along with one to complete 6 patrols (and even trying to stack more pve ones), and then find an area on whatever planet works best where I can make a path

Exploits like the Loot Cave provide an interesting psychological analysis of the people who desperately use them.

So basically, reading comprehension is a lost art.

I personally prefer his older stuff, but there are some gems among the newer albums.

The only argument should be allowing a game dev to produce content. If you don't like the content, don't buy it. You are a consumer, you cast your vote with your dollars. Once you allow people to believe otherwise, you have people from the US crying at Nintendo because they can't get gay married in a Japanese game. It

Honestly, why even call it Quake? By using the name they're trying to bring in the core community that's loved the game through the years. That's who they're appealing to.