Shadead
Shadead
Shadead

Next to nothing sadly. Patience and time seems like it may be the best. A friend and I are going to test two using 4th horseman, one using patience and time.

Average campaign levels have bosses where you need to form tactics for taking out? Or random bosses at the end? How about buffs, debuffs, or gifts?

You really only need two in order to get to 34. Exotic helm, gloves from beating level 32 to get to 33, and then at 33 beat the 34 for etheric light. If you get lucky you get one from nightfall or trials of osiris. If not you can do the above progression on a second character to get another. Use that to get one to 34

Qunari was disappointing in general with the lack gear. I still love the ugly bastards though.

Sense no make? This just started. Stockholm syndrome takes a while to set in. This is about a mini Easter egg hunt. The world doesn't end if you miss the treasure box. You just go find another. It can be fun to have a risk to your reward. See Demon Souls for research into how this method works.

First photo is good. The others loose it because she is smiling.

And they looked like toothpicks in the hands of my giant clown qunari.

See my comment above 😝

Not so sure you want the download automatically saves. On ps4 many people use this feature to say see the multiple endings of bloodborne without needing to play through the entire game again. Similar to having multiple saves in dragon age to see both sides of your decisions without a 80 hour investment.

Might want to check specs before you go full ass. The ps4 is 60fps. GG the amount of stupid is mind boggling.

Minus the fact that the ps4 version does run at 60fps, but hey keep holding on to your pc only.

As someone else stated the departed was based off the infinitely superior Infernal Affairs. They managed to leave out most of the characteristics of the leads that really built the tension of the movie. It was a hack job remake. Sorry to be mean about it but it really annoys me that the movie gets so much attention.

Ah, you are right on that. I never got the second and completely forgot about the direction they were going. Treyarch has some crappy aim assists / motion acceleration that I dislike. Maybe they should be the ones unhappy with Activision for shitting out their concept before they got to :)

Sigh stupid kinja making me rewrite my reply. They are but generally they are different between companies. Modern versus old school. Zombies versus survival. This is a cut and paste of what we got last year.

I want cod.. Not more of the same I can get in other games. Tactics over just jumping around and quick scoping. More than anything I was hoping it wouldn't be the same damn game they just released but that is the Activision way.

I mean every gun being a previous model with hive flakes tacked on for no apparent reason. The raid ship being the same thing and then the hard mode being the exact same ship with what looks like the easy mode ship hiving taken off. Oh and it was the same ship from the last raid! The sparrow is the previous raid

Main issue being we don’t know the full story. If we had a story people would likely jump to less conclusions. :)

Higher aperture won’t make the photo darker. It will let less light through in a short period of time. Higher ISO will net less light needed in a short period. And higher shutter speed will net less light.

Tekken: Kazuya ... That stupid spin combo.